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Releases: Sora-yx/SA2-Better-Miles

3.0.3

06 Apr 21:24
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  • Fixed Karts level not working
  • Fixed a random Camera Crash linked to the Tornado

3.0.2

05 Apr 13:53
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V3.0

  • Refactoring, code cleanup.
  • Reworked the custom animations system. It should now work with mods that edit animations, including Cream Mod.
  • Reworked Tails Fly, it is now more accurate to SA1 Fly than ever.
  • Reworked Spin Attack, it can now be used in the air with much higher damage range, similar to Amy propeller attack.
  • Bounce, Light Dash, Spin Attack and Roll can now be remapped to a different button.
  • You can now Spin Attack at any speed if the button doesn't share the same as roll.
  • Added a Jump Ball (optional).
  • Tails now bounce when hitting enemies, just like the others characters.
  • New feature: Call the Tornado and fly with it everywhere in the stage. (D-pad up to call, D-pad down to leave)
  • New feature: Transform the Tornado to it's mech version and vice versa. (D-pad up to transform, D-pad down to detransform.)
  • New Feature: While in the Tornado, press Y / Triangle to boost.
  • New Feature: While in Mech Form, Press Y / Triangle to fire the Power Laser. (15 seconds cooldown.)
  • Added new voices (such as tired) and custom sounds.
  • Should now work fine with the others New Trick mods (fix crashes and boxes).
  • Power supply in Eternal Engine will now show up for mech characters.
  • Fix Tails not being able to break boxes.

Better Miles v2.1.1

27 Apr 15:24
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  • Fixed wrong DLL file oops

Better Miles v2.1

27 Apr 00:22
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  • Added Randomizer support
  • Added SA1 Tails Model support
  • Tails can no longer fight Finalhazard due to an unknown crash.

Better Miles v2.0

28 Mar 23:11
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  • Miles can now use the board. (Can't do tricks though.)
  • (Optional) Miles can now Light Dash (Y button.)
  • (Optional) Miles can now Bounce.
  • Miles can now swim.
  • Many issues fixed.
  • Better physics and animations, adjustements of abilities, code cleanup.

Better Miles v1.0

10 Feb 14:14
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First release!

FEATURES:
• First of all, his physics has been improved, he is faster in most of his actions.
• The Spin Jump has been restored and most important part: he can DAMAGE the enemies with it.
• The Rolling from SA1 has been fully ported, if you have enough speed, press the action button and Miles will start rolling.
• The Spin Attack from SA1 has also been fully ported. Hold the action button and spin to destroy all your enemies.
• Now here's the one you've been waiting for... That's right the FLIGHT. It has been improved to make it as close as possible to his SA1 version. Miles can now gain altitude and get tired just like in SA1 (optional.) You may or may not know, but in SA1, it was also possible to fall faster if you were holding the action button, well this has been added here too.
• The victory pose from SA1 has been fully ported, big thanks to the x-hax community for their help with that. The camera will also face Miles during the result screen just like with regular character.
• There is an option to remove the mech and another one to play Miles (almost) everywhere.
• The mod edits some objects in game so you can complete EVERY Tails stages as mechless.
• Aditionally, the A ranks have been nerfed so you can get them without the mech.
• Most of the speed character actions have been added (Read below for more information.)

Mod Compatiblity
This is important: In order to get the best experience:

First of all, note that every mod which edits Character Physics will overwrite the physics improvement from this mod, so if you wish to have the improved one for Tails, then feel free to turn them off.

Also this mod is NOT COMPATIBLE with Character Select (Plus) mod. You will get issue related to sounds effect, victory pose and specially : you may CRASH.

If you wish to play Miles everywhere, there is an option in the mod for that , so give it a shot.

Finally: If you play with a skin mod for Tails, they all should work in theory fine, but if you play with a mod which edits Tails Animations (like Cream) you may have to turn off the "custom animation" option to avoid any issue.