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ChargingBench can recharge muliple stackable items. #4183

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4 tasks done
Intybyte opened this issue May 3, 2024 · 1 comment · May be fixed by #4184
Open
4 tasks done

ChargingBench can recharge muliple stackable items. #4183

Intybyte opened this issue May 3, 2024 · 1 comment · May be fixed by #4184
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🐞 Bug Report A bug that needs to be fixed. 🧨 Confirmed Bug This bug has been confirmed by our team.

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@Intybyte
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Intybyte commented May 3, 2024

❗ Checklist

  • I am using the official english version of Slimefun and did not modify the jar.
  • I am using an up to date "DEV" (not "RC") version of Slimefun.
  • I am aware that issues related to Slimefun addons need to be reported on their bug trackers and not here.
  • I searched for similar open issues and could not find an existing bug report on this.

📍 Description

To test this out I created a simple addon with a stackable item as the tool that needs to be recharged, I put a stack into the ChargingBench and it recharged them.

📑 Reproduction Steps

  1. Get yourself a stack of stackable rechargable items
  2. Throw them into the charging bench
  3. A stack worth of these items will recharge, effectively making charging bench +3200% more efficient

💡 Expected Behavior

  1. Don't recharge the ItemStack

📷 Screenshots / Videos

2024-05-03.18-56-01.mp4

📜 Server Log

No response

📂 /error-reports/ folder

No response

💻 Server Software

Paper

🎮 Minecraft Version

1.20.x

⭐ Slimefun version

Dev - 1145

🧭 Other plugins

Any addon, fixing this may allow addon creators more freedom over their Rechargeable items

@Intybyte Intybyte added 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. 🐞 Bug Report A bug that needs to be fixed. labels May 3, 2024
@Boomer-1 Boomer-1 added 🧨 Confirmed Bug This bug has been confirmed by our team. and removed 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. labels May 3, 2024
@Boomer-1
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Boomer-1 commented May 3, 2024

confirmed

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Labels
🐞 Bug Report A bug that needs to be fixed. 🧨 Confirmed Bug This bug has been confirmed by our team.
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2 participants