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Another Alpha Release

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@ShaneBeee ShaneBeee released this 21 Jul 00:27
· 1170 commits to master since this release
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Warning: This is the sixth public test release of Skript 2.5. It is likely to contain breaking bugs - do NOT run it outside of a test server. Skript 2.4 will continue to receive critical bug fixes until 2.5 is stable, which may take a while.

With that warning stated, the alpha releases have been fairly stable. This alpha release adds a whole bunch of new stuff for the community to test out. We are hoping this will be our last alpha before moving into the beta phase.

  • Fixed an issue with retrieving inventory names (closes #2069)
  • Fixed an issue with setting the player's tab list name (closes #539)
  • Fixed an issue with spawning thrown potions (closes #2891)
  • Fixed an issue with spawning a dropped item of a specific item type
  • Fixed an issue with level progress expression throwing errors (closes #2680)
  • Fixed an issue with teleporting ignoring yaw and pitch (closes #996 and #3050)
  • Fixed an issue with event-items (closes #2771)
  • Fixed an issue with default values in damage events (thanks @TheLimeGlass, closes #1415 and #2218)
  • Fixed an issue with event-value time states (thanks @TheLimeGlass, closes #671)
  • Fixed an issue with villager data in legacy versions causing issue to last spawned entity syntax (closes #3063)
  • Fixed an issue with ‘show inventory’ expression showing the wrong inventory (closes #3096)
  • Added proper support for HEX color codes for Minecraft 1.16+ (closes #3106)
  • Added several syntaxes for enchanting events and their values
  • Added Korean language support (thanks @MaGyul)
  • Added more preload functionality to the API for internal use and addon developers (thanks @TPGamesNL)
  • Added a ‘time since’ expression
  • Added an expression for entity attributes
  • Added an expression for entity fall distance (thanks @deltarays)
  • Added several syntaxes relating to explosions
  • Added relation-based variables using the Persistent Data API (Temporarily removed due to critical bug)
  • Added syntaxes for world game rules (thanks @ThatOneTqnk)