This is a Vulkan Testing application that I created to learn the Vulkan API
It requires Visual Studio for the development environment, vcpkg for package management, and the Vulkan SDK
Run vcpkg to install
- glm:x64-windows
- sdl2[vulkan]:x64-windows
- stb:x64-windows
- tinyobjloader:x64-windows
- imgui:x64-windows
Run the compile.ps1 script in the shaders subfolder to build the shader binaries
NOTE: The project is setup up for user-wide MSBuild integration
This project is licensed under the MIT License - see the LICENSE file for details