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Add license
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Seeloewen committed Sep 8, 2023
1 parent 51ad350 commit e999e6e
Showing 1 changed file with 24 additions and 4 deletions.
28 changes: 24 additions & 4 deletions SeeloewenLib.cs
Original file line number Diff line number Diff line change
@@ -1,11 +1,12 @@
/////////////////////////////////////////////////////////////////////
// //
// SealLib vDev //
// Saturday, 26th August 2023 //
// SealLib v1.0.0 //
// Saturday, 8th September 2023 //
// Created by Seeloewen //
// //
// Simple library that contains some code that is used by my apps. //
// You are free to use this library in your apps if you desire. //
// Make sure to acknowledge the license at the bottom of the file. //
// //
// Find the library on GitHub: //
// https://github.com/Seeloewen/SeeloewenLib //
Expand All @@ -16,7 +17,6 @@
using System.Collections.Generic;
using System.Windows.Controls;
using System;
using Random_Item_Giver_Updater;
using System.Windows.Media.Animation;
using System.Windows.Forms.VisualStyles;
using System.Text;
Expand Down Expand Up @@ -309,4 +309,24 @@ public void ExecuteCode()
code?.Invoke();
}
}
}
}

////////////////////////////////////////////////////////////////////////////
// //
// SeeloewenLib - A simple yet powerful C# library //
// Copyright(C) 2023 Louis/Seeloewen //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation, either version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <https://www.gnu.org/licenses/>. //
// //
////////////////////////////////////////////////////////////////////////////

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