SKE.Unity3D is a library of utility classes for Unity3D 2017+ (although it should work with 5.6 - untested).
I'm Sebastian K. Erben. You can find me on Twitter, on Twitch and of course on GitHub. I love to play and create videogames and I am also the co-founder of Bit2Good.
Due to our work at Bit2Good I know that certain problems reoccur all the time when developing games with Unity3D. That's why I decided to work on a library that can be reused in every Unity3D project. This is what SKE.Unity3D is and I hope it will be useful for more developers than just myself :)