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PNEngine

PNEngine is a fully external 3D engine for GameMaker with support for modding and local multiplayer with up to 4 players.

In order to build this, you will need to import the extensions GMEXT-FMOD and NekoPresence to the project's Extensions folder using the GameMaker IDE.

Documentation

PNEngine Documentation is hosted at schwungus.software/docs.

It's a work-in-progress, but user contributions are welcome!

Credits

PNEngine was created by Can't Sleep and nonk.

The curve shader is from Mors' Super Mario 64 Plus Launcher.

A list of all of the used libraries can be found here.

Special Thanks