PNEngine is a fully external 3D engine for GameMaker with support for modding and local multiplayer with up to 4 players.
In order to build this, you will need to import the extensions GMEXT-FMOD and NekoPresence to the project's Extensions folder using the GameMaker IDE.
PNEngine Documentation is hosted at schwungus.software/docs.
It's a work-in-progress, but user contributions are welcome!
PNEngine was created by Can't Sleep and nonk.
The curve shader is from Mors' Super Mario 64 Plus Launcher.
A list of all of the used libraries can be found here.
- Alynne Keith and Co for Input
- DragoniteSpam and TheSnidr for information about 3D in GameMaker
- Jaydex and Soh for beta testing multiplayer
- Juju Adams for Scribble
- katsaii for Catspeak
- Patrik Kraif for BBMOD
- TabularElf for beta testing and Canvas, Collage and Lexicon