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KinectFusionV1

KinectFusionを引用、一部改変しました。

  • XBOX360での動作
  • KinectFusionにカメラ位置を保存するプログラムを追加

実行の手順

  • Releaseモードで実行して、's'キー'で保存、'r'キーでリセット、'esc'キーで終了します。
  • 保存されたCameraPose.ply(カメラ位置の点群)ファイルとmesh.ply(再構築した点群)ファイルをMeshLab等で開いてください。

動作環境

  • PC (Windows8.1, RAM 8GB, CPU 2.7GHz)
  • Visual Studio 2013
  • OpenCV2.4.9
  • Kinect for WIndows SDK v1.8
  • Kinect for Windows Developer Toolkit v1.8.0

MIT lisence

The MIT License (MIT)

Copyright (c) 2015 Satoshi FUJIMOTO

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.