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Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access to verbose GPU operations.

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Rythe-LLRI

Rythe-LLRI, or “Rythe Low Level Rendering Interface” is a rendering API that aims to provide a graphics API agnostic approach to graphics development.

LLRI is designed as a low overhead API that helps developers write graphics API / platform agnostic code without the typical limitations of higher level abstractions.

Supported APIs

  • Vulkan
  • DirectX 12
  • MoltenVK

Documentation

Learn more about how to get started, or about how the API works in-depth through our docs: https://docs.legion-engine.com/llri/.

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Authors

See also the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE file for details

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Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access to verbose GPU operations.

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