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Releases: Rosewood-Development/PlayerParticles

PlayerParticles v7.4

29 Feb 01:39
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  • Fixed '/pp fixed teleport' not working due to async event issues
  • Fixed issue with a fixed celebration effect while vanished
  • Fixed issue with missing args count message with '/pp fixed create' when using 'looking'
  • Fixed issue with '/pp fixed create' with invalid effects/styles when using 'looking'

PlayerParticles v7.3

29 Feb 01:39
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  • Made the majority of the plugin asynchronous, hugely improving performance
  • Fixed the celebration style disappearing with fixed effects if the owner is online and is either vanished or in spectator mode
  • Fixed the plugin trying to register permissions twice if it gets reloaded separately from the entire server (aka PlugMan)

PlayerParticles v7.2

15 Feb 02:25
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  • Fixed MySQL not creating the fixed effect table properly
  • The arrows style now displays particles from far away so you can see the full trail

PlayerParticles v7.1

14 Feb 00:50
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  • Fixed an error when spawning particles for a fixed effect with the celebration style when the owner is offline
  • Performance improvement when large amounts of players are online

PlayerParticles v7.0

14 Feb 00:48
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  • Added effect/style settings folder that lets you disable effects/style and edit style properties
  • Added setting to disable particles while in combat
  • Added effect/style name customization through config files
  • Added a setting 'dust-size' to change the size of dust particles in 1.13+
  • Added sub-command '/pp fixed teleport ' that requires the permission playerparticles.fixed.teleport
  • Added named colors to the color data autocomplete
  • Added an API, accessible through the dev.esophose.playerparticles.api.PlayerParticlesAPI class
  • Added the ability for the console to manage its own fixed effects
  • Added PlaceholderAPI support
  • Added permission playerparticles.override for /ppo
  • Added permission playerparticles.gui to open the GUI. Disabled in the config by default
  • Config and lang files will no longer reset every update
  • The style 'normal' is no longer granted permission by default
  • /ppo now uses your permissions instead of the player you are targeting
  • Changed how * permissions are handled, negative permissions should work now
  • Fixed the 'swords' style so you have to be holding a sword/trident
  • Fixed several styles ignoring the disabled worlds setting
  • Fixed an issue where 'random' data would not parse properly in preset_groups.yml
  • Fixed an issue where preset groups would not display in the GUI even if the player has permission for them
  • Fixed GUI icons displaying incorrectly in 1.9
  • Changed the plugin update detecter to query Spigot instead of Curse
  • Cleaned up duplicated command parsing
  • Refactored and cleaned up code
  • Changed the package names

PlayerParticles v6.6

11 Dec 01:02
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  • Added support for Minecraft 1.15
  • Added 1.15 effects: 'dripping_honey', 'falling_honey', 'falling_nectar', and 'landing_honey'
  • Added new lang file de_DE.lang (German)
  • Fixed an issue where the 'arrows' style wouldn't load properly with preset groups
  • Fixed an issue where shooting an arrow into a portal would throw errors

PlayerParticles v6.5

16 Jul 08:03
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  • Added Russian translation file ru_RU.lang
  • Added slightly better vanish plugin support
  • Players no longer need an effect permission to open the GUI when gui-presets-only is true in the config.yml
  • Fixed error with the celebration style
  • Fixed error with the arrows style in 1.14+
  • Fixed '/pp reload' not being allowed from console

PlayerParticles v6.4

28 Apr 21:04
2a474fa
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  • Added support for Minecraft 1.14
  • Added 1.14 effects: 'campfire_cosy_smoke', 'campfire_signal_smoke', 'composter', 'falling_lava', 'falling_water', 'landing_lava', 'sneeze'
  • Added pages for effects, styles, and data in the GUI
  • Added setting 'gui-close-after-group-selected' to the config.yml
  • Added setting 'gui-presets-only' to the config.yml
  • Added Vietnamese translation file (vi_VN.lang)
  • Added support for vanish plugins as long as they use the Spigot hidden player API properly
  • Fixed a whole bunch of errors in the fr_FR.lang file
  • Fixed '/pp add' item data parameter being ignored
  • Fixed an error with the GUI chat hook for creating a new group in 1.9
  • Fixed players being able to load saved groups they no longer have permission for
  • Fixed support for newline characters in GUI messages in some cases

PlayerParticles v6.3

03 Feb 03:07
a3cc77d
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  • Added the ability to remove particles by id/effect/style using '/pp remove ||<style>'
  • Added new styles 'popper', 'pulse', 'twins', 'whirl', and 'whirlwind'
  • The "Save New Group" button in the GUI now actually saves a new group and prompts for a name in chat (15 second timeout)
  • Added a click sound to the GUI for button clicks (Can be disabled in the config.yml)
  • Added setting 'toggle-on-move-delay' to the config.yml
  • Added new lang file fr_FR.lang (French)
  • Added extra customization to the preset groups
  • Added bStats metrics (Can be disabled in the config.yml by setting send-metrics to false)
  • The preset groups file was renamed from groups.yml to preset_groups.yml, you'll need to update the new file
  • Renamed default.lang to en_US.lang
  • Reduced the number of particles that spawn for the styles 'blockbreak', 'blockplace', and 'swords'
  • Fix GUI borders showing up as glass panes instead of stained glass panes on servers running 1.12.2 or earlier
  • Fix a missing message when trying to remove a group that doesn't exist
  • Fix a console error that occured when trying to remove a group that doesn't exist
  • Fix a console error that occured when a player logs off with the 'celebration' style applied and they have at least 1 fixed effect created
  • Fix a console error "[PlayerParticles] An error occurred retrieving an SQLite database connection: [SQLITE_BUSY] The database file is locked (database is locked)"

PlayerParticles v6.2

16 Dec 01:50
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  • Added command '/ppo' which allows executing a /pp command as another player.
  • Fix not being able to change the lore of the player skull in the GUI
  • Fix the 'saved groups' count on the player skull in the GUI being one higher than it was supposed to be