Skip to content

Commit a525517

Browse files
authored
Organize danger ores changelog (#1451)
1 parent 0db2664 commit a525517

35 files changed

+80
-668
lines changed
Lines changed: 79 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,79 @@
1+
return [[
2+
2019-03-27:
3+
- [DO] Ore arranged into quadrants to allow for more controlled resource gathering.
4+
5+
2019-03-30:
6+
- [DO] Uranium ore patch threshold increased slightly
7+
- [DO] Bug fix: Cars and tanks can now be placed onto ore!
8+
- [DO] Starting minimum pollution to expand map set to 650
9+
View current pollution via Debug Settings [F4] show-pollution-values,
10+
then open map and turn on pollution via the red box.
11+
- [DO] Starting water at spawn increased from radius 8 to radius 16 circle.
12+
13+
2019-04-24:
14+
- [DO] Stone ore density reduced by 1/2
15+
- [DO] Ore quadrants randomized
16+
- [DO] Increased time factor of biter evolution from 5 to 7
17+
- [DO] Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
18+
19+
2020-09-02:
20+
- [DO] Destroyed chests dump their content as coal ore.
21+
22+
2020-12-28:
23+
- [DO] Changed win condition. First satellite kills all biters, launch 500 to win the map.
24+
25+
2021-04-06:
26+
- [DO] Rail signals and train stations now allowed on ore.
27+
28+
2023-06-27:
29+
- [DO:LazyOne] Disabled Crafting
30+
- [DO:LazyOne] Added Starting Equipment
31+
32+
2023-10-01:
33+
- [Do:K2] Added K2 preset
34+
35+
2023-10-17:
36+
- [Do:Omni] Added Omnimatter presets
37+
38+
2023-10-21:
39+
- [DO:BZ] Added BZ preset
40+
41+
2023-10-23:
42+
- [DO:EI] Added EI presets
43+
44+
2023-10-24:
45+
- [DO:IR3] Added IR3 presets
46+
- [DO:PYFE] Added PyFE preset
47+
48+
2024-02-24:
49+
- [Do:Scrap] Added Scrap preset
50+
51+
2024-04-08:
52+
- [DO:Expanse] Forked from DO/terraforming
53+
- [DO:Expanse] Added DO/expanse
54+
- [DO:Expanse] Lowered tech multiplier 25 > 5
55+
56+
2024-04-17:
57+
- [DO:Expanse] Fixed incorrect request computation
58+
- [DO:Expanse] Fixed persistent chests on new chunk unlocks
59+
- [DO:Expanse] Added chests for each new expansion border
60+
- [DO:Expanse] Reduced pre_multiplier from 0.33 >s 0.20
61+
62+
2024-08-01:
63+
- [DO:Expanse] Fixed allowed entities list with Mk2-3 drills
64+
- [DO:Expanse] Fixed typos in description
65+
66+
2024-11-22:
67+
- [DO] Updated scenarios to 2.0
68+
- [DO] Added compatibility with AAI Loaders mod
69+
- [DO] Added compatibility with Deadlock Stacked Beltboxes and Loaders mod
70+
- [DO] Added compatibility with Early Construction mod
71+
- [DO] Added compatibility with REdMew Data mod
72+
- [DO] Added module to prevent quality miners from being placed on ore
73+
- [DO] Added module to replace mining productivity effects with robot cargo size instead
74+
- [DO] Removed deadlock's custom scenario forks
75+
- [DO] Updated map poll list
76+
- [DO] Updated rocket launches requirement to win at 1000 for most presets
77+
- [DO] Updated technology multiplier to x25 for most presets
78+
- [DO] Updated terraforming for most presets
79+
]]

map_gen/maps/danger_ores/presets/danger_ore.lua

Lines changed: 0 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
77
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
88
Each sector has a main resource and the other resources at a lower ratio.
99
]])
10-
ScenarioInfo.set_new_info([[
11-
2019-04-24:
12-
- Stone ore density reduced by 1/2
13-
- Ore quadrants randomized
14-
- Increased time factor of biter evolution from 5 to 7
15-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
16-
17-
2019-03-30:
18-
- Uranium ore patch threshold increased slightly
19-
- Bug fix: Cars and tanks can now be placed onto ore!
20-
- Starting minimum pollution to expand map set to 650
21-
View current pollution via Debug Settings [F4] show-pollution-values,
22-
then open map and turn on pollution via the red box.
23-
- Starting water at spawn increased from radius 8 to radius 16 circle.
24-
25-
2019-03-27:
26-
- Ore arranged into quadrants to allow for more controlled resource gathering.
27-
28-
2020-09-02:
29-
- Destroyed chests dump their content as coal ore.
30-
31-
2020-12-28:
32-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
33-
34-
2021-04-06:
35-
- Rail signals and train stations now allowed on ore.
36-
]])
3710

3811
DOC.biter_drops.enabled = false
3912
DOC.game.peaceful_mode = false

map_gen/maps/danger_ores/presets/danger_ore_3way.lua

Lines changed: 0 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,4 @@
11
local B = require 'map_gen.shared.builders'
2-
local H = require 'map_gen.maps.danger_ores.modules.helper'
32
local DOC = require 'map_gen.maps.danger_ores.configuration'
43
local Scenario = require 'map_gen.maps.danger_ores.scenario'
54
local ScenarioInfo = require 'features.gui.info'
@@ -10,42 +9,13 @@ ScenarioInfo.add_map_extra_info([[
109
Each sector has a main resource and the other resources at a lower ratio.
1110
]])
1211

13-
ScenarioInfo.set_new_info([[
14-
2019-04-24:
15-
- Stone ore density reduced by 1/2
16-
- Ore quadrants randomized
17-
- Increased time factor of biter evolution from 5 to 7
18-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
19-
20-
2019-03-30:
21-
- Uranium ore patch threshold increased slightly
22-
- Bug fix: Cars and tanks can now be placed onto ore!
23-
- Starting minimum pollution to expand map set to 650
24-
View current pollution via Debug Settings [F4] show-pollution-values,
25-
then open map and turn on pollution via the red box.
26-
- Starting water at spawn increased from radius 8 to radius 16 circle.
27-
28-
2019-03-27:
29-
- Ore arranged into quadrants to allow for more controlled resource gathering.
30-
31-
2020-09-02:
32-
- Destroyed chests dump their content as coal ore.
33-
34-
2020-12-28:
35-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
36-
37-
2021-04-06:
38-
- Rail signals and train stations now allowed on ore.
39-
]])
40-
4112
DOC.scenario_name = 'danger-ore-3way'
4213
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_3way'
4314
DOC.map_config.main_ores = require 'map_gen.maps.danger_ores.config.3way_ores'
4415
DOC.map_config.main_ores_rotate = nil
4516
DOC.map_config.spawn_shape = B.rectangle(72)
4617
DOC.map_config.start_ore_shape = B.rotate(B.rectangle(88), math.rad(135))
4718
DOC.map_config.water = nil
48-
DOC.map_gen_settings.settings = H.empty_map_settings()
4919

5020
local t_h_bound, t_v_bound = B.line_x(128), B.line_y(128)
5121
local t_crop = function(_, y)

map_gen/maps/danger_ores/presets/danger_ore_bob.lua

Lines changed: 0 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs')
88
ScenarioInfo.add_map_extra_info([[
99
This map is split in 17 sectors. Each sector has a main resource.
1010
]])
11-
ScenarioInfo.set_new_info([[
12-
2019-04-24:
13-
- Stone ore density reduced by 1/2
14-
- Ore quadrants randomized
15-
- Increased time factor of biter evolution from 5 to 7
16-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
17-
18-
2019-03-30:
19-
- Uranium ore patch threshold increased slightly
20-
- Bug fix: Cars and tanks can now be placed onto ore!
21-
- Starting minimum pollution to expand map set to 650
22-
View current pollution via Debug Settings [F4] show-pollution-values,
23-
then open map and turn on pollution via the red box.
24-
- Starting water at spawn increased from radius 8 to radius 16 circle.
25-
26-
2019-03-27:
27-
- Ore arranged into quadrants to allow for more controlled resource gathering.
28-
29-
2020-09-02:
30-
- Destroyed chests dump their content as coal ore.
31-
32-
2020-12-28:
33-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
34-
35-
2021-04-06:
36-
- Rail signals and train stations now allowed on ore.
37-
]])
3811

3912
DOC.scenario_name = 'danger-ore-bob'
4013
DOC.compatibility.redmew_data.remove_resource_patches = false

map_gen/maps/danger_ores/presets/danger_ore_bob_angel.lua

Lines changed: 0 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs & Angels')
88
ScenarioInfo.add_map_extra_info([[
99
This map is split in 6 sectors. Each sector has a main resource.
1010
]])
11-
ScenarioInfo.set_new_info([[
12-
2019-04-24:
13-
- Stone ore density reduced by 1/2
14-
- Ore quadrants randomized
15-
- Increased time factor of biter evolution from 5 to 7
16-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
17-
18-
2019-03-30:
19-
- Uranium ore patch threshold increased slightly
20-
- Bug fix: Cars and tanks can now be placed onto ore!
21-
- Starting minimum pollution to expand map set to 650
22-
View current pollution via Debug Settings [F4] show-pollution-values,
23-
then open map and turn on pollution via the red box.
24-
- Starting water at spawn increased from radius 8 to radius 16 circle.
25-
26-
2019-03-27:
27-
- Ore arranged into quadrants to allow for more controlled resource gathering.
28-
29-
2020-09-02:
30-
- Destroyed chests dump their content as coal ore.
31-
32-
2020-12-28:
33-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
34-
35-
2021-04-06:
36-
- Rail signals and train stations now allowed on ore.
37-
]])
3811

3912
DOC.scenario_name = 'danger-ore-bob-angel'
4013
DOC.compatibility.redmew_data.remove_resource_patches = false

map_gen/maps/danger_ores/presets/danger_ore_bz.lua

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -7,10 +7,6 @@ ScenarioInfo.set_map_name('Danger Ores - Very BZ')
77
ScenarioInfo.add_map_extra_info([[
88
This map is split in 15 sectors. Each sector has a main resource.
99
]])
10-
ScenarioInfo.set_new_info([[
11-
2023-10-21:
12-
- Added BZ preset
13-
]])
1410

1511
DOC.scenario_name = 'danger-ore-bz'
1612
DOC.compatibility.redmew_data.remove_resource_patches = false

map_gen/maps/danger_ores/presets/danger_ore_chessboard.lua

Lines changed: 0 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
77
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
88
Each sector has a main resource and the other resources at a lower ratio.
99
]])
10-
ScenarioInfo.set_new_info([[
11-
2019-04-24:
12-
- Stone ore density reduced by 1/2
13-
- Ore quadrants randomized
14-
- Increased time factor of biter evolution from 5 to 7
15-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
16-
17-
2019-03-30:
18-
- Uranium ore patch threshold increased slightly
19-
- Bug fix: Cars and tanks can now be placed onto ore!
20-
- Starting minimum pollution to expand map set to 650
21-
View current pollution via Debug Settings [F4] show-pollution-values,
22-
then open map and turn on pollution via the red box.
23-
- Starting water at spawn increased from radius 8 to radius 16 circle.
24-
25-
2019-03-27:
26-
- Ore arranged into quadrants to allow for more controlled resource gathering.
27-
28-
2020-09-02:
29-
- Destroyed chests dump their content as coal ore.
30-
31-
2020-12-28:
32-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
33-
34-
2021-04-06:
35-
- Rail signals and train stations now allowed on ore.
36-
]])
3710

3811
DOC.scenario_name = 'danger-ore-chessboard'
3912
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_chessboard'

map_gen/maps/danger_ores/presets/danger_ore_circles.lua

Lines changed: 0 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
77
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
88
Each sector has a main resource and the other resources at a lower ratio.
99
]])
10-
ScenarioInfo.set_new_info([[
11-
2019-04-24:
12-
- Stone ore density reduced by 1/2
13-
- Ore quadrants randomized
14-
- Increased time factor of biter evolution from 5 to 7
15-
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
16-
17-
2019-03-30:
18-
- Uranium ore patch threshold increased slightly
19-
- Bug fix: Cars and tanks can now be placed onto ore!
20-
- Starting minimum pollution to expand map set to 650
21-
View current pollution via Debug Settings [F4] show-pollution-values,
22-
then open map and turn on pollution via the red box.
23-
- Starting water at spawn increased from radius 8 to radius 16 circle.
24-
25-
2019-03-27:
26-
- Ore arranged into quadrants to allow for more controlled resource gathering.
27-
28-
2020-09-02:
29-
- Destroyed chests dump their content as coal ore.
30-
31-
2020-12-28:
32-
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
33-
34-
2021-04-06:
35-
- Rail signals and train stations now allowed on ore.
36-
]])
3710

3811
DOC.scenario_name = 'danger-ore-circles'
3912
DOC.map_config.circle_thickness = 16 -- Thickness of the rings at weight 1

map_gen/maps/danger_ores/presets/danger_ore_exotic_industries.lua

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[
88
This map is split in 3 sectors. Each sector has a main resource.
99
Resource veins are scattered across the map.
1010
]])
11-
ScenarioInfo.set_new_info([[
12-
2023-10-23:
13-
- Added EI preset
14-
]])
1511

1612
storage.config.redmew_qol.loaders = false
1713

map_gen/maps/danger_ores/presets/danger_ore_exotic_industries_spiral.lua

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[
88
This map is split in 3 sectors. Each sector has a main resource.
99
Resource veins are scattered across the map.
1010
]])
11-
ScenarioInfo.set_new_info([[
12-
2023-10-23:
13-
- Added EI preset
14-
]])
1511

1612
storage.config.redmew_qol.loaders = false
1713

0 commit comments

Comments
 (0)