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Update KarateMan.cs
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Changed "toggle" to "combo"
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fancythedeveloper authored and minenice55 committed May 14, 2024
1 parent 70637b5 commit bb8f60b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Assets/Scripts/Games/KarateMan/KarateMan.cs
Original file line number Diff line number Diff line change
Expand Up @@ -756,7 +756,7 @@ void EntityPreCheck(double beat)
if (flow != null)
{
int fxType = bg == null || flow.beat > bg.beat ? flow["fxType"] : bg["fxType"];
SetGameplayMods(beat, fxType, flow["type"], flow["toggle"]);
SetGameplayMods(beat, fxType, flow["type"], flow["combo"]);
}

// get all entities to later check against eachother to cut out voices
Expand Down Expand Up @@ -1194,4 +1194,4 @@ public void SetFaceExpression(int face)
Joe.SetFaceExpression(face);
}
}
}
}

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