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Patch version 1.3.1 #150

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Jun 20, 2023
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2 changes: 1 addition & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ generate in an area where it previously did not (resulting in a chunk border).

## [Unreleased]
### Added

- Re-added biome blending, which was previously removed by accident, resulting in blocky biome transitions (notably around beaches).

### Changed

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3 changes: 2 additions & 1 deletion biome-providers/presets/default.yml
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,9 @@ biomes:
resolution: 2
initial-size: 10
blend:
amplitude: 1.5
sampler:
type: CONSTANT # handled by palette blending
type: WHITE_NOISE
pipeline:
# ---
# Source
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9 changes: 1 addition & 8 deletions pack.yml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
id: OVERWORLD
version: 1.3.0
version: 1.3.1
author: "Astrash, Sancires, Aureus"

generator: NOISE_3D
Expand Down Expand Up @@ -120,10 +120,3 @@ functions:
samplers:
"<<":
- math/samplers/simplex.yml:samplers

blend:
palette:
resolution: 2
amplitude: 2
sampler:
type: WHITE_NOISE