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An extended plugin API for Minecraft servers which aims to provide new functionality which are not available yet available on Minecraft or the platform which the API is implemented

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PlateStack/PlateAPI

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PlateStack API

An extended plugin API for Minecraft servers which aims to provide new functionality which are not available yet available on Minecraft or the platform which the API is implemented.

Check the changelog file to be aware of notable changes.

Creating a Plugin

To create a plugin you must add the PlateAPI JAR to your project, that can be done manually by compiling the code and configuring your IDE or automatically using gradle or maven.

If you are using Kotlin you must use the version kotlin-gradle-plugin version then PlateAPI.

We are using the version 1.1.2-4 on this commit. DO NOT embed the Kotlin STD Lib to your plugin, we are already doing it for you.

Using gradle

Just add the following code snippet to your build.gradle file:

repositories {
    jcenter() // Most dependencies are there
    maven { url 'http://dl.bintray.com/kotlin/kotlinx' } // Necessary to interact with immutable collections
    maven { url 'https://jitpack.io' } // Who needs a maven repository when we have jitpack and a github repository? :)
}

dependencies {
    compile 'com.github.PlateStack:PlateAPI:-SNAPSHOT' // All necessary dependencies will be grabbed automatically
}

This snippet can be used both by Kotlin and Java projects.

DO NOT add kotlin-stdlib to your dependencies, the correct version will be added automatically for you.

Using maven

Add the following repository to your pom.xml file:

	<repositories>
		<repository>
		    <id>jitpack.io</id>
		    <url>https://jitpack.io</url>
		</repository>
	</repositories>

Now add this dependency:

	<dependency>
	    <groupId>com.github.PlateStack</groupId>
	    <artifactId>PlateAPI</artifactId>
	    <version>master-SNAPSHOT</version>
	</dependency>

This snippet can be used both by Kotlin and Java projects.

DO NOT add kotlin-stdlib to your dependencies, the correct version will be added automatically for you.

Compilation

In order to build the API you just need to run this command in your system's terminal.

gradle build

If you don't have Gradle installed in your system then run this command instead:

# If you are using Linux/Unix
./gradlew build

# If you are using Windows
gradlew build 

The compiled JAR file will be place on the ./build/libs after a successful execution

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An extended plugin API for Minecraft servers which aims to provide new functionality which are not available yet available on Minecraft or the platform which the API is implemented

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