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Fix visual bug with multiple instance of sun ray #117

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Fix bug with multiple instances of sun ray causing the particles to not get destroyed on sun ray end.
pfx was being saved as global value instead of local, thus when a new instance of sun ray was created it would overwrite the old pfx causing the old particles to never be destroyed.

Fix bug with multiple instances of sun ray causing the particles to not get destroyed on sun ray end.
pfx was being saved as global value instead of local, thus when a new instance of sun ray was created it would overwrite the old pfx causing the old particles to never be destroyed.
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