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using System; | ||
using DiscordRPC; | ||
using DiscordRPC.Logging; | ||
using JumpKing.MiscSystems.Achievements; | ||
using JumpKing.Player; | ||
using Microsoft.Xna.Framework; | ||
using JumpKing.Player; | ||
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namespace JumpKingRPC | ||
{ | ||
class BodyValues | ||
{ | ||
private Vector2 position; | ||
public Vector2 Position { get { return position; } set { position = value; } } | ||
// Token: 0x04000007 RID: 7 | ||
private int time = 0; | ||
public int Time { get { return time; } set { time = value; } } | ||
// Token: 0x04000008 RID: 8 | ||
private int lastScreen = 0; | ||
public int LastScreen { get { return lastScreen; } set { lastScreen = value; } } | ||
// Token: 0x04000009 RID: 9 | ||
private int timeStamp = 0; | ||
public int TimeStamp { get { return timeStamp; } set { timeStamp = value; } } | ||
// Token: 0x0400000A RID: 10 | ||
private bool windEnabled = false; | ||
public bool WindEnabled { get { return windEnabled; } set { windEnabled = value; } } | ||
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public BodyValues(PlayerEntity player) | ||
{ | ||
this.SetValues(player); | ||
} | ||
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// Token: 0x0600000D RID: 13 | ||
public void SetValues(PlayerEntity player) | ||
{ | ||
if (player != null) | ||
{ | ||
BodyComp body = player.m_body; | ||
this.WindEnabled = body.m_wind_enabled; | ||
this.Position = body.position; | ||
this.LastScreen = body.m_last_screen; | ||
this.TimeStamp = player.m_time_stamp; | ||
} | ||
if (AchievementManager.instance != null) | ||
{ | ||
this.Time = AchievementManager.instance.m_all_time_stats._ticks; | ||
} | ||
} | ||
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// Token: 0x0600000E RID: 14 | ||
public void UpdateBody(PlayerEntity player) | ||
{ | ||
BodyComp body = player.m_body; | ||
body.m_wind_enabled = this.WindEnabled; | ||
body.position = this.Position; | ||
body.m_last_screen = this.LastScreen; | ||
player.m_time_stamp = this.TimeStamp; | ||
AchievementManager.instance.m_all_time_stats._ticks = this.Time; | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{2C499ED3-0821-4229-A11E-B91D334EDAE8}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>JumpKingRPC</RootNamespace> | ||
<AssemblyName>JumpKingRPC</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x86\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<LangVersion>7.3</LangVersion> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> | ||
<OutputPath>bin\x86\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<LangVersion>7.3</LangVersion> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="DiscordRPC, Version=1.0.150.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\DiscordRichPresence.1.0.150\lib\net35\DiscordRPC.dll</HintPath> | ||
</Reference> | ||
<Reference Include="JumpKing"> | ||
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Jump King\JumpKing.exe</HintPath> | ||
</Reference> | ||
<Reference Include="MonoGame.Framework"> | ||
<HintPath>..\..\..\..\Desktop\JumpKingTAS-master\Game\MonoGame.Framework.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="BodyValues.cs" /> | ||
<Compile Include="MainRP.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="packages.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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