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Obstacle-Course

A casual 3D game consisting on moving a ball towards the finish line while trying to avoid the obstacles on the way.

Gameplay preview

Obstacle Course

Some design diagrams

Beginning 2

First Cube 3

This game is based on the first section of the GameDev.tv Unity 3D course.

My original implementations are:

  • Player moves a ball instead of a cube.
  • Instead of direct control through arrow keys, players control the ground's inclination angle with the mouse movement. The ball moves appropriately in response.
  • Original obstacles like slopes, horizontal windmills and pendulum cubes.
  • A basic UI for gameplay and control explanations.
  • A timer to keep track of how long does it take for the player to control the level.
  • Expanded the controls to include pressing R for restarting the level, P to pause/unpause and Esc to quit.

To play the game download the zip file, extract and double click on the executable. Alternatively, you can play the game online at https://sharemygame.com/@OuterGazer/obstacle-course.

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A casual 3D game consisting on moving a ball towards the finish line while trying to avoid the obstacles on the way.

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