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OptionalRule/unit-turn-based-strategy

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Overview

This is an experimental project based on the X-COM lite RTS tutorial by Code Monkey on gamedev.tv. I'm maintaining here so I can reference the code during other projects and for memory.

This code will differ greatly from the root tutorial in many cases as I seek my own implementation and experiment.

I will also drift considerably to experiment with some gamplay concepts.

This repo is Code Only and does not include any assets or other resources. It is intended to be referenced or shared as examples as I work on other projects.

Links

  • Course: Search for "Unity Turn Based Strategy: Intermediate C# Coding" on Gamedev.tv
  • Instructor YouTube Channel: CodeMonkey

About

This is a repo for the code of a turn based realtime strategy game build in Unity for reference, it is not a repo for all the game assets.

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