Releases: OpenApoc/OpenApoc
Releases · OpenApoc/OpenApoc
20240413
20240411
What's Changed
- Removed duplicated items from alien containment list by @ayrtondenner in #1374
Full Changelog: 2024041...2024041
20240410
20240409
What's Changed
- Updated ATV option string by @ayrtondenner in #1397
- Checks if trade state is active, hides it from rendered list if not. by @ayrtondenner in #1375
- Update buyandsellscreen.cpp by @gsw88 in #1391
- Issue 1387: restored renaming savefile feature by @ayrtondenner in #1393
- Adding buttons to new numeric options by @ayrtondenner in #1396
New Contributors
Full Changelog: 2024033...2024040
20240331
What's Changed
- Fix crash on "Vehicle manufacturing halted" message by @JonnyH in #1382
- Removing filters that removed Brainsucker Pod references. by @ayrtondenner in #1381
- Add City Repair settings to More Options screen by @ayrtondenner in #1386
Full Changelog: 2024032...2024033
20240321
20240315
What's Changed
- Swapped cannon images by @ayrtondenner in #1370
- Ask if uses want to overwrite save file when creating save with existing name by @ayrtondenner in #1371
- Remove brainsucker pod from alien containment by @ayrtondenner in #1372
New Contributors
- @ayrtondenner made their first contribution in #1370
Full Changelog: 2024030...2024031
20240306
What's Changed
- Fix a couple of small threading issues by @JonnyH in #1282
- Don't crash on invalid base battlescapes by @JonnyH in #1364
- MacOS clang build fixes by @JonnyH in #1363
- Fix VehicleTargetHelper::isReachableForRecovery if reachable by @JonnyH in #1362
- Ensure credits are in utf8 by @JonnyH in #1361
- Fix std::set iterator comparison in battlescape by @JonnyH in #1242
- Add debug option to destroy selected vehicles, clean up debug options by @Kurtsley in #1366
- Add message when module lost on recovery. by @Kurtsley in #1367
- Fix weekly stock not updating under certain conditions by @Kurtsley in #1369
- Fix day starting after 00:00. by @Kurtsley in #1368
- Fix battleunit pathfinding with unset memory by @JonnyH in #1365
- Fix various equipment placement issues. by @Kurtsley in #1360
Full Changelog: 2024022...2024030