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Releases: OpenApoc/OpenApoc

20240413

13 Apr 10:42
c8f928d
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20240413 Pre-release
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What's Changed

  • Fix mission count incrementing on load. by @Kurtsley in #1401
  • Add option to only show vehicles in current dimension. by @Kurtsley in #1402

Full Changelog: 2024041...2024041

20240411

11 Apr 18:35
111402a
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20240411 Pre-release
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Full Changelog: 2024041...2024041

20240410

10 Apr 09:01
5732444
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20240410 Pre-release
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Full Changelog: 2024040...2024041

20240409

09 Apr 09:53
121bd6d
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20240409 Pre-release
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What's Changed

New Contributors

Full Changelog: 2024033...2024040

20240331

31 Mar 11:13
37206e2
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20240331 Pre-release
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Full Changelog: 2024032...2024033

20240321

21 Mar 22:11
b3221cb
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20240321 Pre-release
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What's Changed

  • Fix vehicles not returning to base empty after mission by @Kurtsley in #1379

Full Changelog: 2024031...2024032

20240315

15 Mar 20:04
3273d58
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What's Changed

New Contributors

Full Changelog: 2024030...2024031

20240306

06 Mar 15:54
a6415d7
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20240306 Pre-release
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What's Changed

  • Fix a couple of small threading issues by @JonnyH in #1282
  • Don't crash on invalid base battlescapes by @JonnyH in #1364
  • MacOS clang build fixes by @JonnyH in #1363
  • Fix VehicleTargetHelper::isReachableForRecovery if reachable by @JonnyH in #1362
  • Ensure credits are in utf8 by @JonnyH in #1361
  • Fix std::set iterator comparison in battlescape by @JonnyH in #1242
  • Add debug option to destroy selected vehicles, clean up debug options by @Kurtsley in #1366
  • Add message when module lost on recovery. by @Kurtsley in #1367
  • Fix weekly stock not updating under certain conditions by @Kurtsley in #1369
  • Fix day starting after 00:00. by @Kurtsley in #1368
  • Fix battleunit pathfinding with unset memory by @JonnyH in #1365
  • Fix various equipment placement issues. by @Kurtsley in #1360

Full Changelog: 2024022...2024030

20240228

28 Feb 12:59
0864ff5
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20240228 Pre-release
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What's Changed

  • Fix civilians appearing as hostile on battlescape. by @Kurtsley in #1358
  • Fix crash when trying to refuel at base with no fuel. by @Kurtsley in #1359
  • Add option to only auto reload same ammo type. by @Kurtsley in #1356

Full Changelog: 2024012...2024022

20240128

28 Jan 11:29
a016802
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20240128 Pre-release
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Full Changelog: 2024010...2024012