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Game crashing when selecting squad #801

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taehyoung1301 opened this issue Dec 21, 2019 · 10 comments · Fixed by #827
Closed

Game crashing when selecting squad #801

taehyoung1301 opened this issue Dec 21, 2019 · 10 comments · Fixed by #827
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!BUG! HIGH PRIORITY Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP!

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@taehyoung1301
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In real time battle selecting squad crashes the game.
Also, it was a second battle, in the first battle there was no errors.
log.txt

@makus82
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makus82 commented Dec 21, 2019

Ty @taehyoung1301 save before bug i think will be useful here also

@taehyoung1301
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i wasn't able to upload it with .save so i zipped it.
save_Good battle.zip

@makus82
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makus82 commented Dec 21, 2019

ofc that is right way, ty

@JonnyH
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JonnyH commented Dec 23, 2019

So this crashes in "BattleView::createMotionInfo(BattleScanner &scanner)", it seems like we've somehow ended up with an invalid BattleScanner object here, with a NULL "scanner.holder.id"

@makus82 makus82 added the !BUG! HIGH PRIORITY Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP! label Feb 6, 2020
@FilmBoy84
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Issue found and resolved by JonnyH and emptyVoid
Thanks both of you

@makus82 makus82 reopened this May 26, 2020
@emptyVoid
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As I've mentioned in #823 -- the fix is not retroactive.

@makus82
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makus82 commented May 26, 2020

save_newnew.zip
ok yes ur right so i load this game then just start time and wait till all enemies die out and all 4 agents out to cityscape and then start new mission in new building (CoS) and yes there no bug.

but intresting thing that after im finish that bug mission at cityscape whole CoS building go demolish to the ground.. how is this possible? is OA now end all raids this way?

@makus82 makus82 closed this as completed May 26, 2020
@makus82
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makus82 commented May 26, 2020

save_new4.zip
here save right after bugged mission

@emptyVoid
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There's a setting Successful raid collapses building in More options which is enabled by default:

ConfigOptionBool optionCollapseRaidedBuilding("OpenApoc.NewFeature", "CollapseRaidedBuilding",
"Successful raid collapses building", true);

@makus82
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makus82 commented May 26, 2020

Dont notice that before ... thats radical way to prevent player raidspam building....

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5 participants