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FreeBSD: generates bus error as soon as it goes to ultra speed #290

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freebsd-nils-level1 opened this issue Dec 1, 2017 · 3 comments
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!BUG! HIGH PRIORITY Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP!

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@freebsd-nils-level1
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Trying to get OpenApoc running under FreeBSD. Compilation works so far (with some patches) - resource extraction must be done manually.

Game starts, but crashes with a bus error as soon as you go ultra-speed. Please see bug report here:
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=223769

In short, it crahses somewhere in OpenApoc::FlyingVehicleMover::update(OpenApoc::GameState&, unsigned int) ()

Perhaps someone of you has got an idea how to fix that...

@JonnyH
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JonnyH commented Dec 3, 2017

Possibly the same as issue #274 ?

@freebsd-nils-level1
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Confirmed - after applying the workaround mentioned there I am able to proceed in time and get to the first mission...

@FilmBoy84
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I can no longer replicate this issue
It appears fixed some time ago
Closing for now

@FilmBoy84 FilmBoy84 added the !BUG! HIGH PRIORITY Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP! label Jul 27, 2019
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