FreeBSD: generates bus error as soon as it goes to ultra speed #290
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!BUG! HIGH PRIORITY
Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP!
Trying to get OpenApoc running under FreeBSD. Compilation works so far (with some patches) - resource extraction must be done manually.
Game starts, but crashes with a bus error as soon as you go ultra-speed. Please see bug report here:
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=223769
In short, it crahses somewhere in
OpenApoc::FlyingVehicleMover::update(OpenApoc::GameState&, unsigned int) ()
Perhaps someone of you has got an idea how to fix that...
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