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Remove hostile vehicle info when vehicle is not available anymore #1432

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ayrtondenner opened this issue May 6, 2024 · 1 comment
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!BUG! low priority This is a bug in OpenApoc. It will need resolving when time allows. It does not always cause a CTD Cityscape An issue relating to something in the City overview part of Apocalypse Feature Request This is a request for a new thing to be added to OpenApoc Graphical User Interface (UI/GUI) A ticket that relates to how the user interacts with the game through the UI Roadmap A an issue containing features that need to be completed for a "full" gaming experience. UnitAI / Behaviour Something relating to the behaviour of Units in the game Verified / Replicated This issue has been verified or replicated by a developer

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@ayrtondenner
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  1. Select a hostile vehicle
  2. Vehicle info will appear
  3. Change to another tab
  4. Speed-up time until vehicle is gone
  5. Change again to hostile vehicle tab
  6. Hostile vehicle info will appear even if vehicle is not selected anymore

image

@ayrtondenner ayrtondenner added the Feature Request This is a request for a new thing to be added to OpenApoc label May 6, 2024
@FilmBoy84 FilmBoy84 added !BUG! low priority This is a bug in OpenApoc. It will need resolving when time allows. It does not always cause a CTD UnitAI / Behaviour Something relating to the behaviour of Units in the game Verified / Replicated This issue has been verified or replicated by a developer Roadmap A an issue containing features that need to be completed for a "full" gaming experience. Graphical User Interface (UI/GUI) A ticket that relates to how the user interacts with the game through the UI Cityscape An issue relating to something in the City overview part of Apocalypse labels May 7, 2024
@Kurtsley
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Kurtsley commented May 7, 2024

The form is updated immediately when a vehicle is added, need to figure out how to call that when a vehicle is removed.

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Labels
!BUG! low priority This is a bug in OpenApoc. It will need resolving when time allows. It does not always cause a CTD Cityscape An issue relating to something in the City overview part of Apocalypse Feature Request This is a request for a new thing to be added to OpenApoc Graphical User Interface (UI/GUI) A ticket that relates to how the user interacts with the game through the UI Roadmap A an issue containing features that need to be completed for a "full" gaming experience. UnitAI / Behaviour Something relating to the behaviour of Units in the game Verified / Replicated This issue has been verified or replicated by a developer
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3 participants