Brainsuckers cannot jump high enough #1384
Labels
Battlescape
An issue relating to something in the battle overview part of Apocalypse
!BUG! low priority
This is a bug in OpenApoc. It will need resolving when time allows. It does not always cause a CTD
Not Yet Implemented
This fix or feature is not yet implemented or merged with trunk
Pathfinding
An issue relating to pathfinding of units
Roadmap
A an issue containing features that need to be completed for a "full" gaming experience.
UnitAI / Behaviour
Something relating to the behaviour of Units in the game
Verified / Replicated
This issue has been verified or replicated by a developer
I just saw a brainsucker jump three tiles high and successfully brainsuck one of my soldiers. This needs to be in OpenApoc.
https://www.youtube.com/watch?v=mQeM1MXPzGI&ab_channel=dethstryke
To me it looks like this brainsucker jumps four tiles in the air. At a certain point my mouse hovers near the jumping brainsucker while it also shows the four tiles of elevation. It's possible this brainsucker may have jumped from the edge of the UFO rather than jumping from the ground, so better footage is probably needed to document the four tile brainsucker jump (update: footage exists that clearly shows the brainsucker on the ground before jumping. youtube video soon).
https://www.youtube.com/watch?v=MNVp0qRKpIs
UFOpedia also claims that they can jump four tiles high.
https://www.ufopaedia.org/index.php/Brainsucker_(Apocalypse)
The text was updated successfully, but these errors were encountered: