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LODPlacer is a powerful Unity editor script that streamlines the process of setting up Level of Detail (LOD) groups for GameObjects. This custom ScriptableWizard provides an intuitive interface within the Unity Editor, making it easy to configure LOD settings for selected GameObjects.

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Obstacle-Course/LOD-Placer-Helper-Script

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LODPlacer - Unity LOD Wizard

Unity License

Overview

LODPlacer is a Unity editor script that simplifies the process of setting up Level of Detail (LOD) groups for GameObjects. It provides a custom wizard interface for easily configuring LOD settings on selected GameObjects within the Unity Editor.

Features

  • Automated LOD Setup: Quickly create LOD groups for selected GameObjects.
  • Configurable Settings: Set LOD size thresholds and choose between different LOD modes.
  • Unity Editor Integration: Utilizes Unity Editor's custom wizard system for a seamless user experience.

How to Use

  1. Open your Unity project.
  2. Select the GameObjects you want to apply LOD to.
  3. Navigate to LadyBug > PlaceLOD in the Unity Editor menu.
  4. Adjust LOD settings in the wizard.
  5. Click the "GO" button to create LOD groups for the selected GameObjects.

Installation

  1. Clone or download this repository.
  2. Copy the LODPlacer.cs script into your Unity project's Editor folder.

Assets Used

The LODPlacer script relies on the "LowPoly Cartoon Props Mobile Free" package available on the Unity Asset Store for testing and demonstration purposes.

To use this script with the same assets, please download and import the "LowPoly Cartoon Props Mobile Free" package from the Unity Asset Store into your Unity project.

Screenshots

LODPlacer Wizard

Tags

Unity, LOD, Editor Script, Level of Detail, Wizard, ScriptableWizard

License

This project is licensed under the MIT License - see the LICENSE file for details.

About

LODPlacer is a powerful Unity editor script that streamlines the process of setting up Level of Detail (LOD) groups for GameObjects. This custom ScriptableWizard provides an intuitive interface within the Unity Editor, making it easy to configure LOD settings for selected GameObjects.

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