Using raycasts and custom physics for more precise and responsive 2D platformer controls in Unity.
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NedMakesGames/Tutorial001-RaycastPlatformer
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Copyright (c) 2017, Timothy Ned Atton. All rights reserved. Contact me at mailto://nedmakesgames@gmail.com This game was made while streaming on https://twitch.tv/nedmakesgames All code is distributed under the GNU GPLv3. See license.txt or https://www.gnu.org/licenses/gpl.txt All other assets, including visual art, graphics, music, sound, and game data, are licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. If you would like a more permissive license, please contact me!
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Using raycasts and custom physics for more precise and responsive 2D platformer controls in Unity.
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