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Infrastructure: Update text for translation in Crowdin #7202
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This will mostly just add two new texts for translation:
Not sure why they are different. Could be the same.
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There could be many reasons plugged in that %1, failed authentication, banned user, etc. |
Oh, it's the reason for failure, and not the game information at all. See that is why it is a good practice to add a comment for translators which explain what kind of content each variable like %1 will contain in the end. Sorry I did not spot this when the actual PR was discussed but only now the texts are prepared for translation. |
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/create links |
Hey there! Thanks for helping Mudlet improve. 🌟 Test versionsYou can directly test the changes here:
No need to install anything - just unzip and run. |
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Brief overview of PR changes/additions
👑 An automated PR to make new text available for translation in Crowdin from refs/heads/development (255c548).
Motivation for adding to Mudlet
So translators can translate the new text before the upcoming release.