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Updates to Backpack and boss models #126

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merged 3 commits into from Mar 25, 2024
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MissLavender-LQ
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[New LibreQuake Backpack texture]

the new texture is by @pnahratow and the model and uv map is by me

there is some dif between @pnahratow 's final bag texture and the one here since i needed to rebake it to a new uv map i had done

https://github.com/MissLavender-LQ/LibreQuake/assets/51702517/d57a4e81-3710-4ba9-9db0-de92d7b470d8
128-rebake

[New LibreQuake Boss Uv/Texture]

Updated Texture / Uv map for a 1024x256 texture

2024-03-19.02-20-13.mp4

image

MissLavender-LQ and others added 2 commits March 19, 2024 02:32
Model and uv's by @MissLavender_LQ
Texture by @pnahratow

Co-Authored-By: Philipp Nahratow <618159+pnahratow@users.noreply.github.com>
updated the boss texture to be 1024x256
texture by @pnahratow
tweaked by me

Co-Authored-By: Philipp Nahratow <618159+pnahratow@users.noreply.github.com>
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@MotoLegacy MotoLegacy left a comment

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LGTM

@MissLavender-LQ
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yay

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@MotoLegacy MotoLegacy left a comment

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How did the file size increase?

@MissLavender-LQ
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texture is dif

@MotoLegacy
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texture is dif

"dif" resolution? That'd be the only reason it would increase if the mesh is unmodified.

@MissLavender-LQ
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then im not sure will check

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MissLavender-LQ commented Mar 20, 2024

(1) being the newer one
image
ohhh i think its because i did a slight change to the uv

there was some weird warping on the front of the face so I reprojected it

i forget that uv seams create verts

@RandomBrushes RandomBrushes self-requested a review March 25, 2024 17:07
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Looks good to me!

@RandomBrushes RandomBrushes merged commit 7b5d0a4 into main Mar 25, 2024
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4 participants