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Minestom is using the wrong packet by default to display the red outline damage effect;
A DamageEventPacket should be used instead of the EntityAnimationPacket currently sent out in LivingEntity.java.
The text was updated successfully, but these errors were encountered:
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Minestom is using the wrong packet by default to display the red outline damage effect;
A DamageEventPacket should be used instead of the EntityAnimationPacket currently sent out in LivingEntity.java.
The text was updated successfully, but these errors were encountered: