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Folders UI (in Options) (OpenXcom#1426)
* Folders UI (in Options) * Use Unicode::convWcToMb
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/* | ||
* Copyright 2010-2019 OpenXcom Developers. | ||
* | ||
* This file is part of OpenXcom. | ||
* | ||
* OpenXcom is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* OpenXcom is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include "OptionsFoldersState.h" | ||
#include "../Engine/Action.h" | ||
#include "../Engine/CrossPlatform.h" | ||
#include "../Engine/FileMap.h" | ||
#include "../Engine/Options.h" | ||
#include "../Interface/Text.h" | ||
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namespace OpenXcom | ||
{ | ||
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/** | ||
* Initializes all the elements in the Folders Options screen. | ||
* @param origin Game section that originated this state. | ||
*/ | ||
OptionsFoldersState::OptionsFoldersState(OptionsOrigin origin) : OptionsBaseState(origin) | ||
{ | ||
setCategory(_btnFolders); | ||
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// Create object | ||
_txtDataFolder = new Text(218, 9, 94, 8); | ||
_txtUserFolder = new Text(218, 9, 94, 59); | ||
_txtSaveFolder = new Text(218, 9, 94, 86); | ||
_txtConfigFolder = new Text(218, 9, 94, 121); | ||
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_txtDataFolderPath1 = new Text(218, 17, 94, 18); | ||
_txtDataFolderPath2 = new Text(218, 17, 94, 38); | ||
_txtUserFolderPath = new Text(218, 17, 94, 69); | ||
_txtSaveFolderPath = new Text(218, 25, 94, 96); | ||
_txtConfigFolderPath = new Text(218, 17, 94, 131); | ||
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add(_txtDataFolder, "text1", "foldersMenu"); | ||
add(_txtUserFolder, "text1", "foldersMenu"); | ||
add(_txtSaveFolder, "text1", "foldersMenu"); | ||
add(_txtConfigFolder, "text1", "foldersMenu"); | ||
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add(_txtDataFolderPath1, "text2", "foldersMenu"); | ||
add(_txtDataFolderPath2, "text2", "foldersMenu"); | ||
add(_txtUserFolderPath, "text2", "foldersMenu"); | ||
add(_txtSaveFolderPath, "text2", "foldersMenu"); | ||
add(_txtConfigFolderPath, "text2", "foldersMenu"); | ||
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centerAllSurfaces(); | ||
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// Set up object | ||
_txtDataFolder->setText(tr("STR_DATA_FOLDER")); | ||
_txtUserFolder->setText(tr("STR_USER_FOLDER")); | ||
_txtSaveFolder->setText(tr("STR_SAVE_FOLDER")); | ||
_txtConfigFolder->setText(tr("STR_CONFIG_FOLDER")); | ||
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std::string file1 = "GEODATA/BACKPALS.DAT"; | ||
std::string file2 = "openxcom.png"; | ||
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std::string origDataFolder = FileMap::getFilePath(file1); // OXC-specific: we are assuming it exists! otherwise `getFilePath` returns a dummy result. | ||
origDataFolder = origDataFolder.substr(0, origDataFolder.find(file1)); | ||
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std::string oxceDataFolder = FileMap::getFilePath(file2); // OXC-specific: we are assuming it exists! otherwise `getFilePath` returns a dummy result. | ||
oxceDataFolder = oxceDataFolder.substr(0, oxceDataFolder.find(file2)); | ||
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_txtDataFolderPath1->setText(origDataFolder); | ||
_txtDataFolderPath1->setWordWrap(true); | ||
_txtDataFolderPath1->setTooltip("STR_DATA_FOLDER_DESC_1"); | ||
_txtDataFolderPath1->onMouseIn((ActionHandler)&OptionsFoldersState::txtTooltipIn); | ||
_txtDataFolderPath1->onMouseOut((ActionHandler)&OptionsFoldersState::txtTooltipOut); | ||
_txtDataFolderPath1->onMouseClick((ActionHandler)&OptionsFoldersState::txtClick); | ||
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_txtDataFolderPath2->setText(oxceDataFolder); | ||
_txtDataFolderPath2->setWordWrap(true); | ||
_txtDataFolderPath2->setTooltip("STR_DATA_FOLDER_DESC_2"); | ||
_txtDataFolderPath2->onMouseIn((ActionHandler)&OptionsFoldersState::txtTooltipIn); | ||
_txtDataFolderPath2->onMouseOut((ActionHandler)&OptionsFoldersState::txtTooltipOut); | ||
_txtDataFolderPath2->onMouseClick((ActionHandler)&OptionsFoldersState::txtClick); | ||
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_txtUserFolderPath->setText(Options::getUserFolder()); | ||
_txtUserFolderPath->setWordWrap(true); | ||
_txtUserFolderPath->setTooltip("STR_USER_FOLDER_DESC"); | ||
_txtUserFolderPath->onMouseIn((ActionHandler)&OptionsFoldersState::txtTooltipIn); | ||
_txtUserFolderPath->onMouseOut((ActionHandler)&OptionsFoldersState::txtTooltipOut); | ||
_txtUserFolderPath->onMouseClick((ActionHandler)&OptionsFoldersState::txtClick); | ||
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_txtSaveFolderPath->setText(Options::getMasterUserFolder()); | ||
_txtSaveFolderPath->setWordWrap(true); | ||
_txtSaveFolderPath->setTooltip("STR_SAVE_FOLDER_DESC"); | ||
_txtSaveFolderPath->onMouseIn((ActionHandler)&OptionsFoldersState::txtTooltipIn); | ||
_txtSaveFolderPath->onMouseOut((ActionHandler)&OptionsFoldersState::txtTooltipOut); | ||
_txtSaveFolderPath->onMouseClick((ActionHandler)&OptionsFoldersState::txtClick); | ||
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_txtConfigFolderPath->setText(Options::getConfigFolder()); | ||
_txtConfigFolderPath->setWordWrap(true); | ||
_txtConfigFolderPath->setTooltip("STR_CONFIG_FOLDER_DESC"); | ||
_txtConfigFolderPath->onMouseIn((ActionHandler)&OptionsFoldersState::txtTooltipIn); | ||
_txtConfigFolderPath->onMouseOut((ActionHandler)&OptionsFoldersState::txtTooltipOut); | ||
_txtConfigFolderPath->onMouseClick((ActionHandler)&OptionsFoldersState::txtClick); | ||
} | ||
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/** | ||
* | ||
*/ | ||
OptionsFoldersState::~OptionsFoldersState() | ||
{ | ||
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} | ||
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/** | ||
* Opens the location of the appropriate folder. | ||
* @param action Pointer to an action. | ||
*/ | ||
void OptionsFoldersState::txtClick(Action* action) | ||
{ | ||
Text* sender = (Text*)action->getSender(); | ||
std::string path = sender->getText(); | ||
// Hint: whether the data folder is empty or not (i.e. using relative path or absolute path) depends on the compilation/environment | ||
// for example, you can test: | ||
// 1. absolute path: when running from Visual Studio 2022 | ||
// 2. relative path: when running a MXE cross-compiled executable | ||
if (Options::getDataFolder().empty() && path.size() < 10) | ||
{ | ||
// "UFO/", "TFTD/", "common/", "standard/" | ||
path = CrossPlatform::getExeFolder() + path; | ||
} | ||
CrossPlatform::openExplorer(path); | ||
} | ||
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} |
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#pragma once | ||
/* | ||
* Copyright 2010-2019 OpenXcom Developers. | ||
* | ||
* This file is part of OpenXcom. | ||
* | ||
* OpenXcom is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* OpenXcom is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include "OptionsBaseState.h" | ||
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namespace OpenXcom | ||
{ | ||
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class Text; | ||
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/** | ||
* Screen that shows the user various folders used by OpenXcom. | ||
*/ | ||
class OptionsFoldersState : public OptionsBaseState | ||
{ | ||
private: | ||
Text *_txtDataFolder, *_txtUserFolder, *_txtSaveFolder, *_txtConfigFolder; | ||
Text* _txtDataFolderPath1, *_txtDataFolderPath2, *_txtUserFolderPath, *_txtSaveFolderPath, *_txtConfigFolderPath; | ||
public: | ||
/// Creates the Folders Options state. | ||
OptionsFoldersState(OptionsOrigin origin); | ||
/// Cleans up the Folders Options state. | ||
~OptionsFoldersState(); | ||
/// Handler for opei. | ||
void txtClick(Action* action); | ||
}; | ||
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} |
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