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Releases: Macil/NonEuclid

1.6

21 Jun 03:15
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1.5

11 Dec 07:03
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1.5
  • NonEuclid now uses new Bukkit APIs in order to avoid conflicts with other invisibility plugins. The use_invisibility option has been removed as it's unnecessary now. NonEuclid now requires CraftBukkit or Spigot builds from 2017-12-04 or later.
  • Player collision with the intersection walls is now enforced.
  • Usage metrics are now recorded to mcstats.org by default. If you want to opt out, then instructions are in the readme.

1.4

21 Nov 09:34
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1.4
  • Fix issue that intersections were considered infinitely tall. Players above or below the intersection would be hidden by mistake from players and mobs on opposite paths.

1.3

21 Nov 08:33
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1.3
  • Numerous issues that could cause the illusionary walls to display incorrectly have been fixed. NonEuclid now handles MULTI_BLOCK_CHANGE and MAP_CHUNK packets.
  • Mobs are now prevented from targeting players who are in an intersection on a pathway such that the mob shouldn't be able to see the player.

1.2

20 Nov 11:37
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1.2

Breaking change: A bug was fixed where the walls were not positioned correctly around the center location when the wall_width was odd. If you had any intersections with an odd-numbered wall_width, then you will have to correct the center coordinate in the config file.

Players inside the intersection are now invisible to players that see other path through the intersection! This means you won't see players walk through walls any more when they cross the intersection through the opposite path than what you see.

This will conflict with any other invisibility plugins, so this may be disabled through the new use_invisibility config option.

1.1

19 Nov 07:31
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1.1

Important: This plugin now depends on ProtocolLib. You must place ProtocolLib's jar file in your plugins directory along with NonEuclid now.

This release fixes an issue where the walls displayed by this plugin would disappear if a user right-clicked on them.

1.0

18 Nov 16:45
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1.0

First release