New release with many improvements!
First of all, some new documentation for developers was added. Then a new thread management that allows stopping and killing was added. It also simplifies ScreenFX a lot and enables an interface that allows to control ImmersiveFX while running!
FPS were also decoupled for each thread to better fine tune performance/latency. For this, the old frame time warning (spam) was entirely replaced with a one-line updating frametime display.
Also, the exit handling was finally fixed so when exiting, all threads are cleanly ended.