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This repository has been archived by the owner on Mar 20, 2022. It is now read-only.

Releases: MCPI-Revival/gMCPIL

gMCPIL v0.13.3 - Buster Begone

08 Jan 15:13
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  • Adapted to work with MCPI-Reborn >= 2.2.9 only.
  • Removed Debian Buster and Ubuntu 20.04 compatibility workarounds.

Please upgrade to Debian Bullseye or later to be able to use the official MCPI-Reborn builds and this gMCPIL release.

gMCPIL v0.13.2 - Fix the fix

23 Aug 20:47
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Yet another workaround for Debian Buster, it's getting annoying.

gMCPIL v0.13.1 - The Thousand and One Workarounds

20 Aug 22:46
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This release "fixes" (workarounds, actually) some faulty stuff in Debian Buster systems, like the Pango package not depending on Harfbuzz, and pkg-config telling the compiler it's a direct dependency of gMCPIL.

Oh boy, I'm glad Debian Bullseye is finally out.

gMCPIL v0.13.0 - The "I hope this is stable" update

15 Aug 00:22
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Actual changelog:

  • Rewritten in Vala.
  • Made some aesthetic changes.
  • Fixed bugs in v0.12.0.

A few random notes:

  • Now per-commit DEBs will be automatically built for all 3 supported architectures (armhf, aarch64 and amd64). I had to deal with Ubuntu's broken repos and Docker for it to work, so use them, or else...
  • Reference counting, automatic garbage collection, and C ABI/API compatibility are nice.
  • Implicit features and lack of documentation are not nice.

gMCPIL v0.12.0 - The "fanciest release ever" update

17 Jul 14:29
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  • New, improved, fancy GUI!
  • Lots of "refactoring" (a.k.a. introduced more bad practices).

Have fun.

gMCPIL v0.11.2

01 Jul 01:04
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Quick fix for MCPI-Reborn 2.0.5 multiplayer.

R.I.P. libmultiplayer.so 2021-2021, you had a good life.

gMCPIL v0.11.1 - The "work or else..." update

26 Jun 20:09
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  • Fixed the build process on non-armhf architectures - by TBR.
  • First official amd64 build.
  • Small fixes and a small optimization (I hope).

gMCPIL v0.11.0 - The "don't frog everything up" update

22 Jun 21:11
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  • Added option to hide the launcher after launching the game.
  • Minor fixes:
    • Fixed memory leak somewhere.
    • Fixed multiplayer in non-ARM systems.
    • Made g_spawn_async search on $PATH instead of forking sh.
  • "Refactored" some repetitive lines a bit (preprocessor macros go brrr).

I guess I'll start naming gMCPIL updates from now on, so this will be the "don't frog everything up" update.

gMCPIL v0.10.2

21 Jun 14:00
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Fixed issue that mixed the HUD and username settings on save.

gMCPIL v0.10.1

18 Jun 18:17
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Added Gallium HUD options to the Settings tab.

Minor change that should have been shipped in v0.10.0.