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ParkourCalculator is an advanced tool designed for simulating and analyzing parkour mechanics in Minecraft. With a focus on versions 1.8.9 and 1.12, it offers an in-depth look into the game's physics, blocks, and player interactions.

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ParkourCalculator

Overview

ParkourCalculator is an advanced tool designed for simulating and analyzing parkour mechanics in Minecraft. With a focus on versions 1.8.9 and 1.12, it offers an in-depth look into the game's physics, blocks, and player interactions. Key Features

Detailed Simulation

  • Simulate Minecraft versions 1.8.9 and 1.12 with precision.
  • Analyze player movements and interactions with various blocks.
  • Simulate a wide range of player inputs to test different scenarios.
  • Move and adjust player paths for thorough examination.

3D World Editor

  • Build or import Minecraft worlds for analysis.
  • Manipulate and experiment within a comprehensive 3D environment.
  • Export worlds from MPK2.0 into the ParkourCalculator.

Export Macros

  • export macros for practical application in gameplay.

Installation

Windows

  1. Download and install the JDK20 which you can find here: https://www.oracle.com/de/java/technologies/downloads/#jdk20-windows
  2. Download and double-click on the ParkourCalculator jar and run it

MacOS

  1. Download and install the JDK20: https://www.oracle.com/de/java/technologies/downloads/#jdk20-windows
  2. Download the JavaFX 20.0.1 SDK. Before; figure out your system architecture (x64 or aarch64): https://gluonhq.com/products/javafx/
  3. Unzip the JavaFX file and place it in any folder and copy the path to the lib file inside the javafx folder
  4. Open up a terminal and navigate to the ParkourCalculator jar file.
  5. Run this Command: java --module-path /path/to/javafx/lib --add-modules javafx.controls,javafx.fxml -jar /path/to/your/app.jar

About

ParkourCalculator is an advanced tool designed for simulating and analyzing parkour mechanics in Minecraft. With a focus on versions 1.8.9 and 1.12, it offers an in-depth look into the game's physics, blocks, and player interactions.

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