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Releases: LAGonauta/MetaAudio

[2023-12-19] MetaAudio-331@57ae770-update-steamaudio

19 Dec 10:35
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Improve occluder

[2023-12-13] MetaAudio-312@43bcab6-master

13 Dec 02:16
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Use branch name for automatic release

MetaAudio - Reloaded - Release Candidate 1

05 Feb 01:52
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • NEW FEATURE: Added ability to customize reverb parameters. Just put an efx-reverb.json (or efx-reverbs.json) inside the folder where metahook.exe is located. An example of the schema can be seen here.
  • NEW FEATURE: One can use SteamAudio to calculate occlusions. Just put the x86 phonon.dll downloadable from here inside your Half-Life folder. al_occluder should show up in the console, 0 is GoldSrc-based occluder, 1 is SteamAudio-based occluder.
  • BUG FIX: Fixed some sentences not parsing correctly
  • BUG FIX: An entity sometimes did not stop talking, now it does just like vanilla GoldSrc
  • PARTIAL BUG FIX: More code to guarantee that looping sounds will stop with dead entities, still not enough.
  • MAINTENANCE: A lot of refactoring, now it is easier to add new features
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

18 Jan 16:26
92b7efb
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • BUG FIX: Some audio files weren't loaded in some rare circumstance, but only when compiling in Release mode. Now they are loaded correctly.
  • MAINTENANCE: moved from Visual Studio solution file to CMake
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

12 Oct 17:41
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • REGRESSION BUG FIX: Some looping sound were not detected as looping
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

06 Oct 13:45
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • The plugin can now load audio files from .pak files.
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

11 Jul 00:28
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • Better plugin loading with better error messages
  • Fixed loading plugin on engine build 8279
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

16 Jun 22:59
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

  • Removed hard requirement of EFX support in the OpenAL driver.

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

30 Mar 14:19
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

  • Added workaround for disappearing sound with some X-Fi drivers
    • Set "al_xfi_workaround" to 1 or to 2: (I prefer 1, defaults to 0)
      • With it set to 1, MetaAudio will also use the system clock to estimate when the sound effect ended.
      • With it set to 2, MetaAudio will force all sound effects to be played as a stream.
  • Added command to reset EFX ("al_reset_efx"). Sometimes Creative's driver does not activate the effects when creating them, this command will force them to be recreated hoping that the driver understand what we want without reloading the game.
  • Use two effect slots for fading and fade the gain instead of fading the reverb parameters. More natural fading and a lot less code.
  • Updated Alure2 with MP3 support.
  • Added try-catch blocks hoping a message is popped-out if something wrong happens.
  • Do not cache audio data in GoldSrc cache, use own cache.

The included libsndfile is a pre-release that fixes FLAC playback on Windows.

MetaAudio

20 Nov 17:07
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DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

  • Removed command to disable and enable OpenAL on the fly (incompatible with self-cache).
  • Fixed missing audio bugs caused by incorrect cache behaviour.
  • Restored occlusion gain fading. It can be controlled through the cvar "al_occlusion_fade".
  • Changed linear search of known_sfx to an unordered_map.

The included libsndfile is a pre-release that fixes FLAC playback on Windows.