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kelp-v0.3.2 - "The region update"

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@PXAV PXAV released this 19 Mar 22:28
· 511 commits to master since this release
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Dear developers,

this update focused on adding a convenient and simple to use region library to Kelp. Especially when coding minigames, regions become important to protect certain areas or control player movement, which is why we added those essential features. You can create listeners for your regions that are triggered every time a player enters or exits a region. You can move and expand them as well execute basic contains() checks for example. As of now, there are two basic types of region: EllipsoidRegion and CuboidRegion. But it is planned to add more with future releases. Furthermore, this release adds a custom Multimap implementation with thread-safety.

The testing module has been given some new testing features, which are not fully implemented yet as the inventory library is still lacking some methods, which will be added in the next release, so stay tuned.

You can read all changes and new features in this version's changelog.

Still, we would like to point out that Kelp is not yet in a production-ready stage. There have been no performance tests with big amounts of players nor the API code is final. All features are only available in Minecraft 1.8.8 now. Please be patient or report bugs and issues for further improvement.