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Godot Dedicated Server Tutorial

The code on this repository is reference material to a written tutorial found on my web page, www.kehomsforge.com.

Note that this project uses my networking addon (which is included within this repository). This addon itself is part of a pack, which can be found on this repository.

Update (Nov 19, 2020): There is now a new (and better) method of not instantiating unnecessary nodes within the dedicated server route. The tutorial has been updated with the new code. The old method is still available in a different branch (target-gd3.2_old).

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Reference material for a written tutorial on how to create Dedicated Servers using Godot Engine, with a single project.

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