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๐ŸŽฎ ํ•œ๊ตญ์‚ฐ์—…๊ธฐ์ˆ ๋Œ€ ๊ฒŒ์ž„๊ณตํ•™๊ณผ 13ํ•™๋ฒˆ ์›์„ฑ์—ฐ ์กธ์—…์ž‘ํ’ˆ "And When We Advance with UE4"

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Project AndWhenWeAdvance

Welcome to the Project AndWhenWeAdvance Repository!

helloImg

This project, Created with Unreal Engine 4, is a one person development project about open world, zombie, TPS genre game. And it is also a graduation piece of the Korea Polytechnic University's Game Engineering Department.

Video Label <- Click to watch the video.:)

about New Tech

Four new technologies were developed and applied to this project.

  1. Real-time Object Tracing to adjust free Running
  2. Multi Channel Space partitioning to process openworld
  3. Advanced LOD : Optimization of massive dynamic objects
  4. 3rd Metafiction Storytelling in game

about Tools

This project is being created using various software.

Programming

  • main : Unreal Engine 4 (4.18 ver)
  • sub : Visual Studio 2017

ART

  • Modeling : Fuse CC, 3D Max
  • Animation : Mixamo, Maya 2018
  • Texture : Photoshop CS 6
  • and MarketPlace...ha ha

SCM

  • VCS : Github
  • Planning : Trello, Excel

about License

Please understand that this project has been under commercialization.

Unfortunately, you can not see the latest code files for this project in this repository.

Thanks for Whatching!

2018-05-26 Game For People Design Order Won Seong-Yeon

  • If you want to contact me : GoMyHomepage

  • If you want to check the progress of the project : GoMyTrello

  • If you want to see the video related to the project : GoMyYoutube

  • If you want to check more about my profile : GoMyFacebook

About

๐ŸŽฎ ํ•œ๊ตญ์‚ฐ์—…๊ธฐ์ˆ ๋Œ€ ๊ฒŒ์ž„๊ณตํ•™๊ณผ 13ํ•™๋ฒˆ ์›์„ฑ์—ฐ ์กธ์—…์ž‘ํ’ˆ "And When We Advance with UE4"

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