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  • Toyota Motor Corporation
  • Toyota, Aichi, Japan
  • 22:49 (UTC +09:00)
  • LinkedIn in/juanpalai
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Juanpalai/README.md

Hi there ๐Ÿ‘‹

I'm a seasoned software engineer with a deep passion for open-source software, Linux, and AI. I'm actively seeking opportunities to make significant contributions to the technology industry, leveraging my expertise in Python and C++. I'm particularly interested in projects related to video games and artificial intelligence. As a committed professional, I prioritize delivering high-quality code, fostering collaboration, and embracing continuous learning.

๐Ÿ’ป Skills

๐Ÿ”ฅ Programming Languages

Python C++ C Sharp Blueprint

๐ŸŽฎ Game Engines

Unreal Engine Unity

๐Ÿฆพ Technologies

Linux ROS Docker

๐ŸŒฑ Iโ€™m currently learning ...

PyTorch TensorFlow Keras

๐Ÿ” Connect with me on Social Media

Feel free to explore my repositories and get in touch for collaboration or discussions!

Pinned

  1. AirSim-ROS-Wrapper-for-Autoware AirSim-ROS-Wrapper-for-Autoware Public

    Modified ROS packages to integrate Microsoft AirSim, a high-fidelity simulator for autonomous vehicles, with Autoware, an open-source self-driving car platform.

    C++

  2. Connect-4 Connect-4 Public

    A a Connect Four game developed entirely in Java using the Swing graphics library.

    Java

  3. Book-Towers Book-Towers Public

    A thrilling 3D strategy game developed in Unity

    C#

  4. Music_Girl Music_Girl Public

    Music Girl is a captivating 2D action and platform game built using Unity

    C#

  5. Beach-Breaker Beach-Breaker Public

    Beach-Breaker is an engaging Match 3 game developed in Unity specifically designed for Android devices.

    C# 2

  6. Griffin-Tamgagochi Griffin-Tamgagochi Public

    Tamagotchi-style game developed in Unreal Engine 5 Early Access

    1