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Software Engineering for Game Development using p5.js (WORK IN PROGRESS)

Building video games that challenge players

  1. Design
  2. Planning
  3. Iterative Development
  4. Iterative Testing
  5. Release

Game Design

Reading No.1

Book: Game Design: Theory and Practice (2nd Edition)

  1. Introduction 1.1. What Is Gameplay? 1.2. What Is Game Design? 1.3. Who Is a Game Designer?
Reading No.2

Book: Game Design: Theory and Practice (2nd Edition)

  1. Chapter 1: What players want

Game Development

Reading No.3

Paper: Software Engineering Challenges in Game Development

Paper prototype

30 aniversario de Super Mario Bros. - Entrevista especial https://www.youtube.com/watch?v=Sw-jPWmcGCM Super Mario Bros. 30th Anniversary Special Interview https://www.youtube.com/watch?v=DLoRd6_a1CI

Flow Diagram

Requirements Engineering

Class Diagram

Agile Game Development (Scrum)

Gantt Diagram

Roles

  1. Game Designers How the inventor of Mario designs a game https://www.youtube.com/watch?v=K-NBcP0YUQI The 5 Most Famous Video Game Designers https://www.gamedesigning.org/gaming/famous-video-game-designers/ List of Famous Game Designers https://www.ranker.com/list/notable-game-designer_s)/reference

Kanban Board

Template

Game Design Document (GDD)

Computer-Supported Cooperative Work (CSCW) Online

Bibliography

Game Design Books

Releases

No releases published

Packages

No packages published