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Memory Demo CloudScript

A draft proposal of a PlayFab CloudScript for Photon Realtime's Unity Memory Demo.

Notes:

  • The script is not approved (yet) by Exit Games nor PlayFab.
  • The script is not battle tested (yet). Use at your own risk.
  • The script contains a workaround for logging from CloudScript handlers not executed by client (adding logs to TitleData). The recommended (new) way is to use PlayStream events or an external logging service.
  • I can't recommend enough switching to TypeScript to avoid the CloudScript madness.

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