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A Fabric mod that focuses on changing early game progression that makes the gameplay feel more "realistic".

Background

This idea revolves around the fact that as of this writing, no such mods for early game realism are present in the Fabric mod database. Then I thought, "Fine, I'll do it myself." Moreover, it was inspired by two particular Forge mods that have the same premise, namely No Tree Punching and Natural Progression.

Features

  • Disables the ability to get wood from punching trees
  • Proper tools are required to collect stone and wood
  • Chopping logs to make planks, and planks to sticks
  • Rocks and sticks are naturally generated around the world
  • Cobblestone variants
  • Makeshift flint tools
  • Copper items, tools and armor
  • Knives and saws serving as alternatives

More details are in the wiki.

Screenshots

Dependencies

Required

Optional

Known Issues

Incompatibilities and bugs can be reported in the issues section.

Credits

  • Fabric Discord community (a great help for the code)
  • Contributors (for the help with issue fixes and other modifications)
  • You (for playing with this mod!)