Skip to content
View Howllo's full-sized avatar
  • Alabama, USA
  • 03:56 (UTC -05:00)

Highlights

  • Pro
Block or Report

Block or report Howllo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned

  1. DynamicMovement DynamicMovement Public

    Different types of movement for artificial intelligence in a video game setting. The different type of movement include path follow, flee, seek, and arrive.

    C++

  2. 2D_Platformer 2D_Platformer Public

    A platformer type of game that deals with save, movement, character control, save system, enemy, and prebuilt astar algorithm.

    C#

  3. AStarAlgorithm AStarAlgorithm Public

    A* Algorithm built in C++.

    C++

  4. BoardgameLibraryTool BoardgameLibraryTool Public

    Board game library for the desktop application based on Boardgamegeek data that is written in Java using swing for school project.

    Java

  5. AIPlotter AIPlotter Public

    Python plotter that I updated to allow path following plotting. Extended version that was provided by professsor.

    Python

  6. Solar2D_Game Solar2D_Game Public

    Team 7 Project. Developed by using Lua and Solar2D framework to create a game that has basic AI and gameplay loop.

    Lua 2