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I had created a fully interactive VR experience in the form of a maze. This gave me a chance to apply what I had learned with scripting to bring a full audio-visual experience together.

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A Maze

Starter project for the Udacity VR Developer Nanodegree program.

  • Course: VR Software Development
  • Project: A Maze

About

This project was built by Davide Dell'Aria. This project was a chance for me to combine and practice everything I learned in this section of the Nanodegree program. I had created a fully interactive VR experience in the form of a maze. This gave me a chance to apply what I had learned with scripting to bring a full audio-visual experience together. My favorite part was doing the scripts for all the features of the game, even creating the maze was interesting, trying to do it in a fascinating way. The most difficult thing was the script of the door.

Name main scene: Main.

Other scene: There are not other scene because the game restart the main scene.

Target device: Android.

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About the Starter Project

The included starter project represents a new Unity project where the following have been done:

  • All assets needed to complete the project according to the project rubric have been imported.
  • The imported models have been placed in the scene and organized in the scene hierarchy.
  • Colliders have been added to the Coin, Key, Left_Door, Right_Door, and The_Temple game objects, and to the Maze game object's child game objects.

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I had created a fully interactive VR experience in the form of a maze. This gave me a chance to apply what I had learned with scripting to bring a full audio-visual experience together.

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