Starter project for the Udacity VR Developer Nanodegree program.
- Course: VR Scenes & Objects
- Project: Build an Apartment
This project was built by Davide Dell'Aria. The goal of this project is to create a visually appealing apartment with nice lighting and implement VR functionality.
Target device: Android.
This project was done in two days, my favorite part was doing the animation about the globe because I like to work on the interaction. The most challenging thing was lighting because they need a lot of accuracy and attention.
- The Unity project is the child directory of the repository and named according to the associated lesson.
- The Unity project is 'cleaned' and includes the
Assets
folder, theProjectSettings
folder, and theUnityPackageManager
folder.
GoogleVR
>Demos
is not included.GoogleVR
>GVRVideoPlayer.unitypackage
is included.- Scripts applicable to the course have been updated to reflect Unity's API change from
UnityEngine.VR
toUnityEngine.XR
.
Note: If for any reason you remove and re-import GVR SDK for Unity v1.170.0, make sure you accept any API update pop-up prompts triggered by Unity. Alternatively, you can manually run the API updater (Unity menu
Assets
>Run API Updater...
) after the import has completed.
- VR Scenes and Objects - Game Objects
- VR Scenes and Objects - Animations
- VR Scenes and Objects - Cameras
- VR Scenes and Objects - Lights
- VR Scenes and Objects - Build an Apartment