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trueskill: An implementation of the Trueskill algorithm in R

Package: trueskill
Title: An implementation of the TrueSkill algorithm in R

Description:

An R implementation of the TrueSkill Algorithm (Herbrich, R., Minka, T. and Grapel, T), 
a Bayesian skill rating system with inference by approximate message passing on a factor graph. 
Used by Xbox to rank gamers and identify appropriate matches.

http://research.microsoft.com/en-us/projects/trueskill/default.aspx 

Requires R version 3.0 as it is written with Reference Classes.

URL: https://github.com/bhoung/trueskill

Acknowledgements to Doug Zongker and Heungsub Lee for their python implementations 
of the algorithm and for the liberal reuse of Doug's code comments (@dougz and @sublee on github).

Html documentation is at http://www.bhoung.com/trueskill/

Example:

Team1 <- Team("T1", rank = 1, list(Player("Alice", Gaussian(25, 8.3))))
Team2 <- Team("T1", rank = 2, list(Player("Bob", Gaussian(25, 8.3))))
teams <- list(Team1, Team2)

epsilon <- DrawMargin(draw_probability = 0.1, beta = 25 / 6, num_teams = 2)
parameters <- Parameters(beta = 25/6, epsilon, 25 / 300)

teams <- Trueskill(teams, parameters)

Version: 0.2
Author: Brendan Houng brendan.houng@gmail.com
License: GPL-3
Depends: R (>= 3.0)

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