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This repository has been archived by the owner on Apr 25, 2024. It is now read-only.

Releases: HarmfulBreeze/overlay

overlay-v1.6.0

07 Jun 18:08
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Feature-heavy release.

Features:

  • Added coach lines, with font size and color customization. You may also disable coach display by setting their name to the empty string "". Check out config.conf!
  • Added a music player. Place a music file according to the README file in web/audio and it will be played in a loop when the draft starts. This feature is disabled by default but it can be enabled and volume can be modified in config.conf
  • Champions now face each other in the picking phase and look away in the bans

Improvements:

  • Upgraded Chromium Embedded Framework for better performance
  • Verified compatibility with League versions 11.10+
  • Various code refactors

Bugfixes:

  • Fixed some issues with caching

overlay-v1.5.1

30 Nov 16:27
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This release is all about backend work.

Features:

  • Now runs on the latest Java version, and you don't need to install it yourself anymore.
    To run Overlay, simply execute run.bat as usual. You may reuse your config.conf file from v1.5.0.
  • Ditched the Win32 version as a result of the above listed changes. No more confusion between the two versions.

Improvements:

  • CDragon assets are now updated much, much faster than before (3-4 times faster)
  • Various other performance improvements and bugfixes.

overlay-v1.5.0

22 Oct 15:44
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Some minor improvements.
Please note that I have made a Discord server where you can discuss Overlay and ask just about anything to me and I will reply ASAP. I will also post announcements from time to time.
You can join it by clicking the badge on the project homepage or here.

Features:

  • Improved assets updater performance and stability significantly. Opening Overlay after a new patch is now faster than ever before thanks to large optimizations.
  • Center rectangle (stream rectangle) is now green instead of black. This is the same green (#008000) as the green screen covering champ select before it starts, so you can easily put anything in this rectangle through your streaming software, or fill it with web/custom/stream_bg.png.
  • Console output has been cleaned up a lot. Only information that is relevant to the end-user is now shown, and the rest is written to logs/overlay-debug.log. Errors are still logged to logs/overlay-error.log.

overlay-v1.4.2

16 Oct 19:57
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Hey-it's-been-a-while release.

Features:

  • Bans layout has been changed, they are now all aligned horizontally with a greyscale filter and use champion tiles instead of icons. This all makes for a much cleaner look. The ban text was also removed.
  • Settings can now be updated on-the-fly: change a setting in config.conf, save the file and enjoy seeing changes get applied automagically.
  • Improved assets updater to be more reliable

Bugfixes:

  • League folder path length now has a correct limit of WinDef.MAX_PATH. If this breaks anything, make sure that your League folder is not buried too deep on your hard drive.
  • Improved overall performance and good code cleanup.

overlay-v1.4.1

27 Jun 19:23
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Features:

  • Full compatibility with Garena clients. Please report any issues related to this here.

Minor improvements:

  • Added an option in config.conf to print to stdout all messages from League Client. This should only be used for debugging purposes.

Important note: last release v1.4.0 did not contain the latest webzip version which broke some features such as the new summoner spell display strategies and the timer.

Please update to v1.4.1 to receive these fixes.

overlay-v1.4.0

17 Jun 18:56
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Features:

  • Summoner spells can now be displayed at two different times: either when a player starts picking or while waiting for spectator delay. This allows to prevent sniping the enemy summoner spells before the game starts. The setting is in config.conf --> overlay.webapp.summonerSpellsDisplayStrategy.
  • Players are now referred to as Summoners (most notably when their name is unknown).
  • A dialog box is now shown for common errors, be it configuration errors or trying to start the win32 version on a Java 64-bit installation.
  • Hardware acceleration can now be toggled in config.conf --> overlay.cef.disableGpuCompositing.
  • Now fully compatible with the 10.12 client.
  • Lots of under-the-hood changes to improve performance and stability.

Bugfixes:

  • Bans, picks and summoner spells are now correctly assigned if the local player is in red team.
  • Fixed a crash when blue team was empty.
  • Fixed a crash if there was an error loading CEF.

overlay-v1.3.2

28 May 19:38
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Minor improvements:

  • Added a clear explanation when you have multiple instances of overlay or if you're using the Win32 version instead of Win64 and conversely
  • Using an incorrectly formatted config file will fall back to the default config. The config file format has not been changed with this release.
  • Improved lockfile monitoring performance and reliability

Bugfixes:

  • Fixed all issues related to Orianna requests
  • Fixed the image preloading issue introduced with v1.3.1
  • Fixed a few shutdown issues

overlay-v1.3.1

23 May 22:52
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Bugfixes:

  • Stream rectangle is now exactly 16:9
  • Fixed a few crashes
  • Implemented a workaround for fixing the broken requests to the Riot API (fixes overlay for 10.10)

Minor improvements:

  • Improved moving function, ban/pick text and timer now move more smoothly
  • Summoner spells are now preloaded
  • Improved the bottom gradient a little
  • Large webapp code refactoring
  • Custom assets resolutions can now be found in the custom folder
  • Moved the Java executable to a separate folder to avoid running overlay incorrectly

Known issues:

  • Image preloading was broken by the requests workaround: images, most notably splash arts in the middle of the overlay will appear with a small delay and not as smoothly.

overlay-v1.3.0

01 Apr 09:56
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Features:

  • Font colors can now be customized

overlay-v1.2.0

17 Mar 10:08
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Features:

  • Different timer styles have been added: moving, inTeamNames and inStreamRectangle
  • Team names font sizes can now be modified in config.conf
  • Fonts are now customizable, see web/fonts/README.txt
  • Improved all animations
  • Time greater than one minute is now shown as MM:ss

Bugfixes:

  • Fixed the config file getting overwritten when it is invalid
  • App now stops when it gets started more than once or the WebSocket Server port is already in use
  • Better champ select end handling (the overlay does not get reset before the waiting cover gets back in place)