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Releases: Greymerk/minecraft-roguelike

Technical update

20 Oct 19:04
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  • Major revision of json settings system
  • Added filters for decorating levels after generation
  • Added spawnchance config option to reduce dungeon generation rate using probability value
  • Removed num_rooms, range, scatter from config, moved to settings
  • fixed bug which could cause ghost entities to spawn in multiplayer
  • fixed bug where dimension criteria would use dimension type instead of ID
  • "roguelike settings list" command can now take a namespace as an argument

Ghost entities

28 Sep 19:18
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Ghost entities Pre-release
Pre-release
  • Added fix to prevent ghost entities from being created client side
  • Fixed dead ends caused by incorrect room generation

1.12.2 update

25 Sep 19:23
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  • Minecraft version update
  • fixed a crash when strongholds are disabled

Biome Name crash fix

02 Aug 13:17
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  • Fixed a crash on dedicated servers

1.12 update

11 Jul 22:27
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  • Added colored beds to bedroom

Builtin Settings Inheritance changes

17 Mar 17:44
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  • JSON Settings no longer implicitly inherit the base settings
  • Fixed issue where inherit settings overrides don't apply properly
  • Built-in settings now include granular parts of the builtin:base setting
  • JSON Settings now report missing blocks as errors

Builtin Settings Changes

11 Mar 02:30
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Pre-release
  • Built-in settings now include granular parts of the builtin:base setting
  • JSON Settings now report missing blocks as errors

Settings inheritance and Overrides

09 Mar 21:10
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Pre-release
  • JSON Settings no longer implicitly inherit the base settings
  • Fixed issue where inherit settings overrides don't apply properly

Crash fixes

14 Mar 22:10
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  • Fixed crash related to IBlockState equality test
  • Fixed crash related to settings directory

Settings Refinements

05 Mar 06:48
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  • Major overhaul to json settings logic
  • Builtin settings can now be spawned using roguelike dungeon command