Releases: Greymerk/minecraft-roguelike
Releases · Greymerk/minecraft-roguelike
Technical update
- Major revision of json settings system
- Added filters for decorating levels after generation
- Added spawnchance config option to reduce dungeon generation rate using probability value
- Removed num_rooms, range, scatter from config, moved to settings
- fixed bug which could cause ghost entities to spawn in multiplayer
- fixed bug where dimension criteria would use dimension type instead of ID
- "roguelike settings list" command can now take a namespace as an argument
Ghost entities
- Added fix to prevent ghost entities from being created client side
- Fixed dead ends caused by incorrect room generation
1.12.2 update
- Minecraft version update
- fixed a crash when strongholds are disabled
Biome Name crash fix
- Fixed a crash on dedicated servers
1.12 update
- Added colored beds to bedroom
Builtin Settings Inheritance changes
- JSON Settings no longer implicitly inherit the base settings
- Fixed issue where inherit settings overrides don't apply properly
- Built-in settings now include granular parts of the builtin:base setting
- JSON Settings now report missing blocks as errors
Builtin Settings Changes
- Built-in settings now include granular parts of the builtin:base setting
- JSON Settings now report missing blocks as errors
Settings inheritance and Overrides
- JSON Settings no longer implicitly inherit the base settings
- Fixed issue where inherit settings overrides don't apply properly
Crash fixes
- Fixed crash related to IBlockState equality test
- Fixed crash related to settings directory
Settings Refinements
- Major overhaul to json settings logic
- Builtin settings can now be spawned using roguelike dungeon command