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Godot XR Tools 4.3.1

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@BastiaanOlij BastiaanOlij released this 22 Dec 00:21
· 4 commits to master since this release
da96c6b

This is a maintenance release with the following fixes:

  • Fix saving project when using plugin-tools to set physics layers or enable OpenXR
  • Fix updating the editor-preview hand-pose
  • Fix jumping on slopes
  • Fix material warnings by converting binary .material files to .tres files
  • Fix staging to use threaded loading while starting the fade
  • Fix broken world-grab script