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Implement EntityDamageByBlockEvent firing #1065

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Implement EntityDamageByBlockEvent firing #1065

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ytnoos
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@ytnoos ytnoos commented Oct 24, 2019

I created the new method getTouchingBlocks() to get every block a player was colliding with to put it on the EntityDamageByBlockEvent.

I created the canTakeDamage() method without any parameters to avoid code duplication on the new damageBlock() method.

I implemented[ damageBlock() method because default damage LivingEntity's method does not allow Blocks as a damage source.

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CLAassistant commented Oct 24, 2019

CLA assistant check
All committers have signed the CLA.

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Could you fix the checkstyle errors as reported by our CI? The rest LGTM.

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[ERROR] src/main/java/net/glowstone/entity/GlowLivingEntity.java:[77] (imports) CustomImportOrder: Wrong lexicographical order for 'org.bukkit.event.entity.EntityDamageByBlockEvent' import. Should be before 'org.bukkit.event.entity.EntityDamageByEntityEvent'.
[ERROR] src/main/java/net/glowstone/entity/GlowLivingEntity.java:[1019] (coding) OverloadMethodsDeclarationOrder: Overload methods should not be split. Previous overloaded method located at line '965'.

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