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Grand Theft Automation


Synopsis

www.grandtheftautomation.com Grand Theft Automation is an interactive game to expose users to programming logic through creating their own automated vehicle. ## Getting started `$ npm install` `$ bower install` `$ webpack` `$ npm start` Server listening on port 8080 ### Phaser **Phaser** is a open source 2D gaming framework for making HTML5 games for mobile and web browsers. http://phaser.io https://github.com/photonstorm/phaser ## Usage Levels are created in `src/client/app/game/game.js`. Each map is rendered with its own `createGame()` function, which generates a new game instance for each level. The car's behavior will depend on the user's input from the code editor. Phaser's 2D physics engine simulates moving vehicles and collisions. ## Contributors [Chris Chiang](https://github.com/cchrispy) [Kevin Chan](https://github.com/kevindchan) [Lorenzo Engelen](https://github.com/lorenzoengelen) [Alex Pattison](https://github.com/AlexPattison)

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